The Apps Package contains most of our client-side JavaScript, particularly the source code for the Blockly based 20 hour curriculum, Hour of Code, and our Droplet-based levels (including App Lab). Information about Blockly can be found in the wiki.
Blockly is a web-based, graphical programming editor. Users can drag blocks together to build an application. No typing required. Credit goes to these awesome developers and a small army of translators.
cd apps
# Machine setup (OSX with Homebrew)
brew install node
npm install -g grunt-cli [email protected]
# Perform first full build
yarn
npm run build
# automatically rebuild every time you make changes to source files
npm run start
- To make your changes show up in dashboard, do the following after the first time you build apps:
- Set
use_my_apps: true
to your locals.yml config file. - Run
rake package:apps:symlink
to pick up the configuration change. - If you are currently running dashboard, stop and restart dashboard-server.
- If you find your changes are not showing up within dashboard, you may have accidentally reverted your symlink to point to the pre-built version of apps (e.g. when switching branches or stashing changes). To check your symlink, run:
> ls -l dashboard/public/blockly
and look for something like:
lrwxr-xr-x 1 laurel 501 12 Apr 27 13:00 dashboard/public/blockly -> apps/build/package
If the symlink is in place, then as you rebuild apps, your results should show up in Dashboard. If not, run through step 1 again.
To run a full development build (minus localization):
npm run build
npm run build
builds a 'debug' version with more readable javascriptnpm run build -- --app=maze
builds a 'debug' version of only the maze appnpm run build:dist
builds a minified version suitable for productionnpm run clean
will clean the build directory
See also: Full build with blockly-core
npm test
- If you see an error like
ReferenceError: Blockly is not defined
or notes about missing npm packages, double check that you've rungrunt build
beforegrunt test
- Right now, the tests require a full/production build to pass. Failures like
Cannot set property 'imageDimensions_' of undefined
in setup steps may indicate that you are testing against a debug build. - These tests will also be run via Circle CI when you create a pull request
To run an individual test, use the --entry
option with npm run test:entry
to target a file:
npm run test:entry -- --entry ./test/unit/gridUtilsTest.js
This option also works on directories, in which case all files within that directory and any subdirectories will be run:
npm run test:entry -- --entry ./test/unit/applab/
It's also possible to run an individual test or subset of tests with:
npm run test:unit -- --grep='TutorialExplorer'
To rerun tests automatically on every file change, set the environment variable
WATCH=1
:
WATCH=1 npm run test:unit
This will work on any of the test commands.
To debug tests, your best bet is to run them in Chrome. Keep in mind that there
can be subtle differences between Chrome and PhantomJS, so after fixing your
test in Chrome, make sure it still works in PhantomJS. To run the tests in
Chrome, use the BROWSER
environment variable in conjunction with WATCH
:
BROWSER=Chrome WATCH=1 npm run test:unit
A new chrome browser window will open where the tests will be running. You can click on the Debug button to open a new tab where you can then open the developer console to see everything that is happening. If you don't see the new chrome browser window, it may have opened behind your other windows.
Coverage reports can be generated for any collection of tests by specifying the
COVERAGE=1
environment variable. Results will be placed in the coverage
folder. For example, to see what code gets executed by unit tests, run:
COVERAGE=1 npm run test:unit
Then you can open up the html report with (note that the exact file path may be different):
open coverage/PhantomJS\ 2.1.1\ \(Mac\ OS\ X\ 0.0.0\)/index.html
You can add new test files as /test/unit/*Tests.js; see
/test/unit/feedbackTests.js
as an example of adding a mock Blockly
instance. Note that each test file in /test/unit/**
should include tests for
exactly one file in src/**
and the test file should have the same file name as
the file it tests (with Tests
appended to it): i.e. don't create new unit test
files that test lots and lots of different stuff.
In the event you need certain code to only be available when tests are running,
you can use the IN_UNIT_TEST
global, which will be set to true
only when
tests are running. For example:
if (IN_UNIT_TEST) {
console.log("this log line will only show up when tests are run");
}
These if statements will be removed from production source files at build time.
The test runner starts a server which can serve files in the apps directory to
your test code. Only whitelisted files and directories are available. See the
config.karma.options.files
array in Gruntfile.js
for the whitelist. When
fetching files served by the test runner, prefix the file path with
/base/
. For example, to load the test/audio/assets/win.mp3
file in an
<audio>
tag inside your test, you could write:
document.write('<audio src="/base/test/audio/assets/win.mp3"/>');
We use react-storybook
to generate a ui component style guide that you can use
to discover what components are available to reuse as you build new
features. You can also use the style guide to more easily develop new components
without having to run all of code.org.
To view the styleguide run
npm run storybook
and browse to http://localhost:9001/.
You can add new sections to the styleguide (perhaps for a new component you are building) by adding the following code:
if (IN_STORYBOOK) {
SomeComponent.styleGuideExamples = storybook => {
return storybook
.storiesOf('SomeComponent', module)
.add(
'Example #1',
() => <Component/>
)
};
}
By wrapping your code in a IN_STORYBOOK
check, you can guarantee that it
won't appear in production builds. See the
react-storybook documentation for
more information on how to use the storybook
api.
A static version of the styleguide is hosted at https://code-dot-org.github.io/cdo-styleguide/
- Check out a local copy of blockly
- Follow the directions in Building with apps
It's especially important to test your changes with localization when modifying layouts. We support right-to-left languages and have some special layout tweaks embedded in the CSS to support that.
Running a full localization build can take several minutes. Since localization re-builds javascript files for many languages, the default build target locale is en_us
Note: Using the live-reload server with localization builds is prone to the Error: EMFILE, too many open files
problem. See the ulimit
fix under the live-reload server heading.
To get new strings localized using CrowdIn, we currently run a script in a private repository. Contact a code.org engineer to trigger an update.
To add a new package using npm, e.g., lodash
, run: npm i --save-dev lodash
--save-dev
adds the dependency to node's package.json, freezing the current version- Because the build process is done in dev mode, include dependencies as devDependencies rather than production dependencies
We'd love to have you join our group of contributors!
For notes on our pull process, where to find tasks to work on, etc., see the Contributing Guide.
- In general follow Google's javascript style guide.
- 80 character line length.
- 2 space indent.
- 4 space indent on long line breaks.
npm run lint
should report 0 warnings or errors.- See our project style guide for details.