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MathPlugin.cbp
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MathPlugin.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="MathPlugin" />
<Option makefile="makefile" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug Win32">
<Option output="..\..\..\..\MathPlugin" prefix_auto="1" extension_auto="1" />
<Option object_output="Debug Win32" />
<Option type="3" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" />
<Add option="-D_USRDLL" />
<Add option="-DMathPlugin_EXPORTS" />
<Add option="-W" />
<Add option="-g" />
<Add option="-O0" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="MathPlugin.def" />
</Linker>
</Target>
<Target title="Release Win32">
<Option output="..\..\..\..\MathPlugin" prefix_auto="1" extension_auto="1" />
<Option object_output="Release Win32" />
<Option type="3" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O2" />
<Add option="-W" />
<Add option="-include stddef.h" />
<Add option="-DHAVE_MALLOC_H" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" />
<Add option="-D_USRDLL" />
<Add option="-DMathPlugin_EXPORTS" />
<Add directory="..\..\src" />
<Add directory="..\..\include\sampgdk" />
<Add directory="..\..\include\sampgdk\amx" />
<Add directory="..\..\..\..\zeex" />
<Add directory="..\..\include" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="MathPlugin.def" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-include stddef.h" />
<Add option="-DHAVE_STDINT_H" />
<Add directory="..\..\..\..\zeex" />
<Add directory="..\..\..\sampgdk" />
</Compiler>
<Linker>
<Add option="-static-libgcc" />
<Add option="-static-libstdc++" />
</Linker>
<Unit filename="MathPlugin.cpp" />
<Unit filename="MathPlugin.def" />
<Unit filename="MathPlugin.h" />
<Unit filename="..\..\include\sampgdk\eventhandler.h" />
<Unit filename="..\..\include\sampgdk\logprintf.h" />
<Unit filename="..\..\include\sampgdk\objects.h" />
<Unit filename="..\..\include\sampgdk\players.h" />
<Unit filename="..\..\include\sampgdk\plugin.h" />
<Unit filename="..\..\include\sampgdk\plugincommon.h" />
<Unit filename="..\..\include\sampgdk\samp.h" />
<Unit filename="..\..\include\sampgdk\vehicles.h" />
<Unit filename="..\..\include\sampgdk\wrapper.h" />
<Unit filename="..\..\src\amxapihooks.cpp" />
<Unit filename="..\..\src\amxapihooks.h" />
<Unit filename="..\..\src\amxplugin.cpp" />
<Unit filename="..\..\src\callbacks.cpp" />
<Unit filename="..\..\src\callbacks.h" />
<Unit filename="..\..\src\eventhandler.cpp" />
<Unit filename="..\..\src\fakeamx.cpp" />
<Unit filename="..\..\src\fakeamx.h" />
<Unit filename="..\..\src\funcidx.cpp" />
<Unit filename="..\..\src\gamemode.cpp" />
<Unit filename="..\..\src\gamemode.h" />
<Unit filename="..\..\src\hooknative.cpp" />
<Unit filename="..\..\src\hooknative.h" />
<Unit filename="..\..\src\jump.cpp" />
<Unit filename="..\..\src\jump.h" />
<Unit filename="..\..\src\logprintf.cpp" />
<Unit filename="..\..\src\objects.cpp" />
<Unit filename="..\..\src\players.cpp" />
<Unit filename="..\..\src\samp.cpp" />
<Unit filename="..\..\src\vehicles.cpp" />
<Unit filename="..\..\src\wrapper.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>