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<html>
<head>
<title>
GEOMPACK - Delaunay triangulation
</title>
</head>
<body bgcolor="#EEEEEE" link="#CC0000" alink="#FF3300" vlink="#000055">
<h1 align = "center">
GEOMPACK <br> Delaunay triangulation
</h1>
<hr>
<p>
<b>GEOMPACK</b>
is a FORTRAN90 library which
computes the Delaunay triangulation of a set of points in the plane,
by Barry Joe.
</p>
<h3 align = "center">
Licensing:
</h3>
<p>
The computer code and data files described and made available on this web page
are distributed under
<a href = "../../txt/gnu_lgpl.txt">the GNU LGPL license.</a>
</p>
<h3 align = "center">
Languages:
</h3>
<p>
<b>GEOMPACK</b> is available in
<a href = "../../c_src/geompack/geompack.html">a C version</a> and
<a href = "../../cpp_src/geompack/geompack.html">a C++ version</a> and
<a href = "../../f77_src/geompack/geompack.html">a FORTRAN77 version</a> and
<a href = "../../f_src/geompack/geompack.html">a FORTRAN90 version</a> and
<a href = "../../m_src/geompack/geompack.html">a MATLAB version</a>.
</p>
<h3 align = "center">
Related Data and Programs:
</h3>
<p>
<a href = "../../cpp_src/delaunay_tree_2d/delaunay_tree_2d.html">
DELAUNAY_TREE_2D</a>,
a C++ program which
computes the Delaunay triangulation of a 2D dataset;
</p>
<p>
<a href = "../../f_src/dutch/dutch.html">
DUTCH</a>,
a FORTRAN90 library which
carries out tasks in computational geometry.
</p>
<p>
<a href = "../../f_src/geometry/geometry.html">
GEOMETRY</a>,
a FORTRAN90 library which
performs geometric calculations in 2, 3 and N dimensional space.
</p>
<p>
<a href = "../../f_src/geompack2/geompack2.html">
GEOMPACK2</a>,
a more extensive FORTRAN90 library,
from which <b>GEOMPACK</b> was extracted.
</p>
<p>
<a href = "../../f_src/geompack3/geompack3.html">
GEOMPACK3</a>,
a FORTRAN90 library which
handles 3D geometric problems.
</p>
<p>
<a href = "../../c_src/sweep2/sweep2.html">
SWEEP2</a>,
a C program which
computes Voronoi Diagrams or Delaunay triangulations,
by Steve Fortune;
</p>
<p>
<a href = "../../f_src/sphere_delaunay/sphere_delaunay.html">
SPHERE_DELAUNAY</a>,
a FORTRAN90 program which
computes and plots the Delaunay triangulation of points on the unit sphere.
</p>
<p>
<a href = "../../f_src/table_delaunay/table_delaunay.html">
TABLE_DELAUNAY</a>,
a FORTRAN90 program which
reads a file of point coordinates in the TABLE format and writes out
the Delaunay triangulation.
</p>
<p>
<a href = "../../cpp_src/triangulation_display_opengl/triangulation_display_opengl.html">
TRIANGULATION_DISPLAY_OPENGL</a>,
a C++ program which
reads files defining a triangulation and displays an image using OpenGL.
</p>
<p>
<a href = "../../f_src/triangulation_triangle_neighbors/triangulation_triangle_neighbors.html">
TRIANGULATION_TRIANGLE_NEIGHBORS</a>,
a FORTRAN90 program which
reads data defining a triangulation, determines the neighboring
triangles of each triangle, and writes that information to a file.
</p>
<h3 align = "center">
Author:
</h3>
<p>
Original FORTRAN77 version by Barry Joe;
FORTRAN90 version by John Burkardt.
</p>
<h3 align = "center">
Reference:
</h3>
<p>
<ol>
<li>
Franz Aurenhammer,<br>
Voronoi diagrams -
a study of a fundamental geometric data structure,<br>
ACM Computing Surveys,<br>
Volume 23, Number 3, pages 345-405, September 1991.
</li>
<li>
Barry Joe, <br>
GEOMPACK - a software package for the generation of meshes
using geometric algorithms, <br>
Advances in Engineering Software,<br>
Volume 13, pages 325-331, 1991.
</li>
</ol>
</p>
<h3 align = "center">
Source Code:
</h3>
<p>
<ul>
<li>
<a href = "geompack.f90">geompack.f90</a>, the source code.
</li>
<li>
<a href = "geompack.sh">geompack.sh</a>,
commands to compile the source code.
</li>
</ul>
</p>
<h3 align = "center">
Examples and Tests:
</h3>
<p>
<ul>
<li>
<a href = "geompack_prb.f90">geompack_prb.f90</a>,
a sample calling program.
</li>
<li>
<a href = "geompack_prb.sh">geompack_prb.sh</a>,
commands to compile and run the sample program.
</li>
<li>
<a href = "geompack_prb_output.txt">geompack_prb_output.txt</a>,
the output file.
</li>
<li>
<a href = "triangulation_plot.png">triangulation_plot.png</a>,
a PNG image of
a triangulation.
</li>
</ul>
</p>
<h3 align = "center">
List of Routines:
</h3>
<p>
<ul>
<li>
<b>ALPHA_MEASURE</b> determines the triangulated pointset quality measure ALPHA.
</li>
<li>
<b>ANGLE_RAD_2D</b> returns the angle swept out between two rays in 2D.
</li>
<li>
<b>ARC_COSINE</b> computes the arc cosine function, with argument truncation.
</li>
<li>
<b>DIAEDG</b> chooses a diagonal edge.
</li>
<li>
<b>DTRIS2</b> constructs a Delaunay triangulation of 2D vertices.
</li>
<li>
<b>GET_UNIT</b> returns a free FORTRAN unit number.
</li>
<li>
<b>I4_MODP</b> returns the nonnegative remainder of integer ( kind = 4 ) division.
</li>
<li>
<b>I4_SWAP</b> swaps two I4's.
</li>
<li>
<b>I4_WRAP</b> forces an I4 to lie between given limits by wrapping.
</li>
<li>
<b>I4MAT_TRANSPOSE_PRINT</b> prints an I4MAT, transposed.
</li>
<li>
<b>I4MAT_TRANSPOSE_PRINT_SOME</b> prints some of the transpose of an I4MAT.
</li>
<li>
<b>I4VEC_HEAP_D</b> reorders an I4VEC into an descending heap.
</li>
<li>
<b>I4VEC_SORT_HEAP_A</b> ascending sorts an I4VEC using heap sort.
</li>
<li>
<b>I4VEC_SORTED_UNIQUE</b> finds the unique elements in a sorted I4VEC.
</li>
<li>
<b>LRLINE</b> determines if a point is left of, right or, or on a directed line.
</li>
<li>
<b>PERM_CHECK</b> checks that a vector represents a permutation.
</li>
<li>
<b>PERM_INV</b> inverts a permutation "in place".
</li>
<li>
<b>POINTS_DELAUNAY_NAIVE_2D</b> is a naive Delaunay triangulation scheme.
</li>
<li>
<b>POINTS_HULL_2D</b> computes the convex hull of a set of points in 2D.
</li>
<li>
<b>QUAD_CONVEX_RANDOM</b> returns a random convex quadrilateral.
</li>
<li>
<b>R82VEC_PART_QUICK_A</b> reorders an R82VEC as part of a quick sort.
</li>
<li>
<b>R82VEC_PERMUTE</b> permutes an R82VEC in place.
</li>
<li>
<b>R82VEC_SORT_HEAP_INDEX_A</b> does an indexed heap ascending sort of an R82VEC.
</li>
<li>
<b>R82VEC_SORT_QUICK_A</b> ascending sorts an R82VEC using quick sort.
</li>
<li>
<b>R8MAT_TRANSPOSE_PRINT</b> prints an R8MAT, transposed.
</li>
<li>
<b>R8MAT_TRANSPOSE_PRINT_SOME</b> prints some of an R8MAT, transposed.
</li>
<li>
<b>R8MAT_UNIFORM_01</b> returns a unit pseudorandom R8MAT.
</li>
<li>
<b>R8VEC_EQ</b> is true if two R8VEC's are equal.
</li>
<li>
<b>R8VEC_GT</b> == ( A1 > A2 ) for R8VEC's.
</li>
<li>
<b>R8VEC_LT</b> == ( A1 < A2 ) for R8VEC's.
</li>
<li>
<b>R8VEC_PRINT</b> prints an R8VEC.
</li>
<li>
<b>R8VEC_SWAP</b> swaps the entries of two R8VEC's.
</li>
<li>
<b>SWAPEC</b> swaps diagonal edges until all triangles are Delaunay.
</li>
<li>
<b>TIMESTAMP</b> prints the current YMDHMS date as a time stamp.
</li>
<li>
<b>TRIANGLE_CIRCUMCENTER_2D</b> computes the circumcenter of a triangle in 2D.
</li>
<li>
<b>TRIANGULATION_ORDER3_PLOT</b> plots a 3-node triangulation of a set of nodes.
</li>
<li>
<b>TRIANGULATION_ORDER3_PRINT</b> prints information about a Delaunay triangulation.
</li>
<li>
<b>VBEDG</b> determines which boundary edges are visible to a point.
</li>
</ul>
</p>
<p>
You can go up one level to <a href = "../f_src.html">
the FORTRAN90 source codes</a>.
</p>
<hr>
<i>
Last revised on 25 June 2009.
</i>
<!-- John Burkardt -->
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