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Releases: Jarno458/TsRandomizer

TsRandomizer v1.23.0

02 Mar 22:57
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NOTE: for NON AP seeds from before are not supported by this version

New:

  • Two new custom Lunais sprites
  • Some new custom sprite colors for Meyef
  • Updated folder structure for custom sprites

Fixes:

  • Generic:
    • Fixed disco orb pedestal behind Ifrid
    • Fixed alignment of orb glow on orb pedestal
    • Fixed Enter Sandman
    • Fixed logic for accessing lake desolation from the right
    • Fixed logic for accessing lake serene from caves of banishment when lake serene is dry
  • Non AP:
    • Duplicated Area names in spoiler log
    • Starting Inventory in spoiler log
  • AP:
    • Archipelago Items are now again called "Archipelago Item" instead of "Archipelago"

TsRandomizer v1.22.0

17 Feb 20:34
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New Settings:

  • Adds Custom Sprites by @TriumphantBass in #119
    • For custom sprites, download and unzip the extra Custom Sprites Examples.zip and unpack to your Timespinner folder
  • Level cap & Extra earrings XP by @weffjebster in #118

Changes:

Fixes:
Fixed item icon now correctly showing on orb pedistals
Fixed misalignment of glow on orb pedistals
Bee trap bees are now more bee's
Lowered HP of Seal Dog in Lake Serene (from 300 to 150)
Fixed item popups for progressive items showing the next item in line

Full Changelog: v1.21.0...v1.22.0

TsRandomizer v1.21.0

08 Feb 22:19
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Be sure to replace copy all files in the zip as there are many changes!

New Features:

  • The final boss's room is now highlighted on the map
  • Received Archipelago Hints are now highlighted on the map
  • First room in maw or xarion caves nolonger sometimes requires a dmg boost on the spikes
  • New options to disable all save points YIKES

New Flags:

  • [Dad Percent]: "The win condition is beating the boss of Emperor's Tower"
  • [Rising Tides]: "Random area's are flooded"
    • Possible areas that can be flooded:
      • Maw caves + boss spot
      • Xarion boss spot
      • Lake Desolation chicken jump
      • Castle Courtyard
      • Castle Basement
      • Castle Moat
      • Ancient Pyramid Shaft + regrets chest
      • Ancient Pyramid boss spot
      • Dry Lake Serene
  • [Unchained Keys]: "Start with Twin Pyramid Key, which does not give free warp; warp items for Past, Present, (and ??? with Enter Sandman) can be found"
  • [Trapped Chests]: "Items can be traps. Toggles available traps in the 'Traps' settings"

Bug Fixes:

  • Fixed game from crashing when playing on nightmare lvl1 without first clearing the game
  • Fixed connecting with the wrong save to archipelago multiworld

TsRandomizer v1.19.2

27 Nov 12:10
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Merged Flags: Fast Pyramid and Enter Sandman by community feedback
Fixed issue where wrong flags where getting set for tourmanent, enter sandman and fast pyramid
Fixed logic issue where two locations in the ancient pyramid did not require double jump or greater
Updated Multiclient.Net (Yes extract all files from the zip when installing this update)
Updated version display in main menu

TsRandomizer v1.19.0

18 Nov 22:45
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New

  • Flags: (not available in AP for a while) @weffjebster
    ** [Fast Pyramid]: Ancient Pyramid is unlocked by the Twin Pyramid Keys. You still need to break time to open the final boss door.
    ** [Enter Sandman]: Fast Pyramid, but the final boss door opens if you have all 5 Timespinner pieces.

Fixes

  • Fixes to Gyre and Nightmare Warps from incorrectly going to the wrong place @TriumphantBass
  • In AP multiple players would end up with the same selection for boss rando / shop rando / loot drop rando / dmg rando

Changes

  • Changed AP "forfeit" verbiage to "release" in sending items prompt at end of game @ThePhar

TsRandomizer v1.18.2

02 Sep 10:44
508e9cb
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  • Fixed a bug where using a warp shard after fighting a boss rando'ed Genza could teleport you into the lab out of logic

TsRandomizer v1.18.1

05 Aug 18:59
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New:
Tourmanent flag, forces your settings to be the community voted tournament settings

Changed:
The Timespinner in Varndagroth tower can nolonger be used in inverted seeds
Nothing item's should nolonger drop
Updated Archipelago.MultiClient.Net.dll so be sure to extract all file

TsRandomizer v1.18.0

27 Jun 18:42
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New:
Enemy drop & droprate settings

Fixes:
The Temporal Gyre enemies are now generated based on the gameseed rather than your seed flags

Changes:
Renamed FacebookMode to EyeSpy, and clarified description

TsRandomizer v1.7.0

16 Jun 09:51
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New:

  • Add Boss Randomization by @TriumphantBass in #81
  • AP server credentials can now be updates in the save game menu with the Y button
  • Add region names to locations names and other clarifications by @t3hf1gm3nt in #84
  • Add individual settings menu resets by @TriumphantBass in #85
  • User is now also prompted to collect, if its allowed by the AP server

Fixes:

  • Play cutscene at start of Inverted seeds by @TriumphantBass in #82
  • Make Merchant Crow Random per seed by @TriumphantBass in #83
  • Archipelago items are now removed from inventory like they should have been

Changes:

  • New game+ removed
  • TsRandomizer, now waits max 10 seconds to kill the normal game process

TsRandomizer v1.6.0

19 May 21:24
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New:

  • Option: ShowDrops, Shows the drops of enemies in the bestiary even if you haven't discovered that drop yet (@TriumphantBass)
  • Option: HpCap, Set the max hp Lunais can obtain (@weffjebster)

Fixes:

  • Archipelago Items (those that land in your inventory after sending out an item) can no-longer be sold
  • Crash when loading a pre 1.5.0 save
  • Invisible Crash when going through the menu to quickly