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More explicit help how to cycle the cameras (bevyengine#6162)
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# Objective

Scene viewer example has switch camera keys defined, but only one camera was instantiated on the scene.

## Solution

More explicit help how to cycle the cameras, explaining that more cameras must be present in loaded scene.





Co-authored-by: Fanda Vacek <[email protected]>
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2 people authored and ItsDoot committed Feb 1, 2023
1 parent d00f790 commit b357f0e
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion examples/tools/scene_viewer.rs
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ Controls:
Q - down
L - animate light direction
U - toggle shadows
C - cycle through cameras
C - cycle through the camera controller and any cameras loaded from the scene
5/6 - decrease/increase shadow projection width
7/8 - decrease/increase shadow projection height
9/0 - decrease/increase shadow projection near/far
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