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Building with Visual Studio (not Code) #4
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Hi,
For the moment the support for "Visual Studio "(not Code)" is not yet integrated in is::Engine.
But note that you can use it with other tools like : Qt, Code::Blocks, CMake, "Visual Studio Code" to develop on PC, Android Studio for Android and Emscripten for the Web (HTML 5)
Support for "MS Visual Studio (not Code)" will be available soon.
For errors you receive. Please check if you have included the "app_src" and "isEngine" folders, and these files: "main.cpp" and "basicSFMLmain.cpp" which is in the "cpp" folder in your IDE.
Have a nice day!
…--
Best regards
Is Daouda
Le lun. 23 août 2021 à 21:24, Tim Stoddard ***@***.***> a
écrit :
Hi, I'm trying to get the engine and the hello world sample built using
Microsoft Visual Studio (not Code). I've got it generated using CMake by
including the source to SFML and its external libs. The only alteration I
had to make was in the CMakeLists.txt file so it could copy the
openAL32.dll from my copy of the SFML source code.
However, I'm getting a lot of compilation errors involving a lot of
functions and enums not being defined, and oddly several from the GSM
header missing a semicolon at the end that I'm unable to narrow down.
Here's the build log, to see if you can understand something I'm missing.
1>------ Build started: Project: isengine, Configuration: Debug Win32 ------
1>main.cpp
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(182): error C2121: '#': invalid character: possibly the result of a macro expansion
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: ')'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(184): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(191): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(200): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(201): error C2059: syntax error: 'return'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2059: syntax error: '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2143: syntax error: missing ';' before '}'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2447: '{': missing function header (old-style formal list?)
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../levels/Level.h(51): warning C4065: switch statement contains 'default' but no 'case' labels
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(18): error C2504: 'GameSystem': base class undefined
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(320): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(322): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(322): error C2672: 'is::GameDisplay::showMessageBox': no matching overloaded function found
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/widgets/GameDialog.h(49): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/widgets/GameDialog.h(49): error C2039: '__this': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/HelloWorld.h(27): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\activity\../scenes/HelloScene/HelloScene.h(21): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>basicSFMLmain.cpp
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(182): error C2121: '#': invalid character: possibly the result of a macro expansion
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: ')'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(184): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(191): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(200): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(201): error C2059: syntax error: 'return'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2059: syntax error: '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2143: syntax error: missing ';' before '}'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2447: '{': missing function header (old-style formal list?)
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../levels/Level.h(51): warning C4065: switch statement contains 'default' but no 'case' labels
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(18): error C2504: 'GameSystem': base class undefined
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(320): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(322): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(322): error C2672: 'is::GameDisplay::showMessageBox': no matching overloaded function found
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/widgets/GameDialog.h(49): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/widgets/GameDialog.h(49): error C2039: '__this': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/HelloWorld.h(27): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\activity\../scenes/HelloScene/HelloScene.h(21): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\basicSFMLmain.cpp(123): warning C4244: '=': conversion from 'T' to 'T', possible loss of data
1> with
1> [
1> T=float
1> ]
1> and
1> [
1> T=int
1> ]
1>D:\Development\Libs\is-Engine\app\src\main\cpp\basicSFMLmain.cpp(124): warning C4244: '=': conversion from 'T' to 'T', possible loss of data
1> with
1> [
1> T=float
1> ]
1> and
1> [
1> T=int
1> ]
1>D:\Development\Libs\is-Engine\app\src\main\cpp\basicSFMLmain.cpp(151): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\basicSFMLmain.cpp(152): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\basicSFMLmain.cpp(157): warning C4244: 'argument': conversion from 'T' to 'float', possible loss of data
1> with
1> [
1> T=int
1> ]
1>GameEngine.cpp
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(182): error C2121: '#': invalid character: possibly the result of a macro expansion
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: ')'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(184): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(191): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(200): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(201): error C2059: syntax error: 'return'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2059: syntax error: '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2143: syntax error: missing ';' before '}'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2447: '{': missing function header (old-style formal list?)
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../levels/Level.h(51): warning C4065: switch statement contains 'default' but no 'case' labels
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(18): error C2504: 'GameSystem': base class undefined
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(320): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(322): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\entity\../display/GameDisplay.h(322): error C2672: 'is::GameDisplay::showMessageBox': no matching overloaded function found
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/widgets/GameDialog.h(49): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/widgets/GameDialog.h(49): error C2039: '__this': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\scenes\helloscene\../../objects/HelloWorld.h(27): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\activity\../scenes/HelloScene/HelloScene.h(21): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\core\GameEngine.cpp(62): error C2039: 'fileExist': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\core\GameEngine.cpp(70): error C2039: 'saveConfig': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>isEngineWrapper.cpp
1>isEngineSDLWrapper.cpp
1>GameDisplay.cpp
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(182): error C2121: '#': invalid character: possibly the result of a macro expansion
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: ')'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(184): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(191): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(200): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(201): error C2059: syntax error: 'return'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2059: syntax error: '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2143: syntax error: missing ';' before '}'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2447: '{': missing function header (old-style formal list?)
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../levels/Level.h(51): warning C4065: switch statement contains 'default' but no 'case' labels
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(18): error C2504: 'GameSystem': base class undefined
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\GameDisplay.h(320): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\GameDisplay.h(322): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\GameDisplay.h(322): error C2672: 'is::GameDisplay::showMessageBox': no matching overloaded function found
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(33): error C2039: 'm_window': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(35): error C2039: 'm_window': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(58): error C2832: 'is::GameDisplay::m_window': a reference type cannot be value-initialized
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\GameDisplay.h(455): note: see declaration of 'is::GameDisplay::m_window'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(58): error C2832: 'is::GameDisplay::m_surface': a reference type cannot be value-initialized
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\GameDisplay.h(458): note: see declaration of 'is::GameDisplay::m_surface'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(41): warning C4244: 'initializing': conversion from 'const float' to 'unsigned int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(42): warning C4244: 'initializing': conversion from 'const float' to 'unsigned int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(70): error C2039: 'useVibrate': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(76): error C2039: 'm_keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(199): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(199): error C2039: 'm_keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(222): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(224): error C2039: 'GameSystem': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(224): error C2039: 'ValidationButton': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(224): error C3083: 'GameSystem': the symbol to the left of a '::' must be a type
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(224): error C3083: 'ValidationButton': the symbol to the left of a '::' must be a type
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(224): error C2039: 'MOUSE': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(224): error C2065: 'MOUSE': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(227): error C2039: 'm_keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(234): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(238): error C2039: 'useVibrate': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(242): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(246): error C2039: 'useVibrate': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(250): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(254): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(254): error C2039: 'GameSystem': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(254): error C3083: 'GameSystem': the symbol to the left of a '::' must be a type
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(254): error C2039: 'MOUSE': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(254): error C2065: 'MOUSE': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(254): error C2039: 'm_keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(257): error C2039: 'm_keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(282): error C2039: 'useVibrate': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(287): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(289): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(289): error C2039: 'GameSystem': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(289): error C3083: 'GameSystem': the symbol to the left of a '::' must be a type
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(289): error C2039: 'MOUSE': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(289): error C2065: 'MOUSE': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(289): error C2039: 'm_keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(294): error C2039: 'm_keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(331): error C2039: 'useVibrate': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(338): error C2039: 'useVibrate': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(419): error C2039: 'm_loadParentResources': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(422): error C2039: 'GSMaddSound': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(423): error C2039: 'GSMaddSound': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(424): error C2039: 'GSMaddSound': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(427): error C2039: 'GRMaddTexture': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(428): error C2039: 'GRMaddTexture': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(431): error C2039: 'GRMaddTexture': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(432): error C2039: 'GRMaddTexture': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(435): error C2039: 'GRMaddFont': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(436): error C2039: 'GRMaddFont': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(438): error C2039: 'm_loadParentResources': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(441): error C2039: 'm_loadParentResources': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(443): error C2039: 'm_GSMsound': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(444): error C2039: 'm_GRMtexture': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(445): error C2039: 'm_GRMfont': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(465): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(467): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(469): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(535): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(536): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(537): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(538): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(544): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(545): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(546): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(547): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(760): error C2039: 'playSound': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\display\GameDisplay.cpp(817): error C2039: 'playMusic': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>MainObject.cpp
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(196): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(414): warning C4244: '=': conversion from 'int' to 'float', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(426): warning C4244: '=': conversion from 'int' to 'float', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(707): warning C4244: '+=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(708): warning C4244: '+=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(709): warning C4244: '+=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(710): warning C4244: '+=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(747): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(754): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(759): warning C4244: 'argument': conversion from 'int' to 'float', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(767): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(768): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(769): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(770): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(775): warning C4244: '=': conversion from 'T' to 'int', possible loss of data
1> with
1> [
1> T=float
1> ]
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(776): warning C4244: '=': conversion from 'T' to 'int', possible loss of data
1> with
1> [
1> T=float
1> ]
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(777): warning C4244: '=': conversion from 'T' to 'int', possible loss of data
1> with
1> [
1> T=float
1> ]
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\entity\MainObject.cpp(778): warning C4244: '=': conversion from 'T' to 'int', possible loss of data
1> with
1> [
1> T=float
1> ]
1>TransitionEffect.cpp
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(182): error C2121: '#': invalid character: possibly the result of a macro expansion
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: ')'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(184): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(191): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(200): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(201): error C2059: syntax error: 'return'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2059: syntax error: '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2143: syntax error: missing ';' before '}'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2447: '{': missing function header (old-style formal list?)
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../levels/Level.h(51): warning C4065: switch statement contains 'default' but no 'case' labels
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(18): error C2504: 'GameSystem': base class undefined
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\graphic\../display/GameDisplay.h(320): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\graphic\../display/GameDisplay.h(322): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\graphic\../display/GameDisplay.h(322): error C2672: 'is::GameDisplay::showMessageBox': no matching overloaded function found
1>GameFunction.cpp
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameFunction.cpp(140): warning C4244: 'initializing': conversion from 'float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameFunction.cpp(144): warning C4244: 'argument': conversion from 'const float' to 'int', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameFunction.cpp(155): warning C4244: '=': conversion from 'const int' to 'float', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameFunction.cpp(156): warning C4244: '=': conversion from 'const int' to 'float', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameFunction.cpp(157): warning C4244: '=': conversion from 'const int' to 'float', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameFunction.cpp(158): warning C4244: '=': conversion from 'const int' to 'float', possible loss of data
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameFunction.cpp(187): warning C4244: 'initializing': conversion from 'float' to 'int', possible loss of data
1>GameKeyData.cpp
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(182): error C2121: '#': invalid character: possibly the result of a macro expansion
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: ')'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(184): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(191): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(200): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(201): error C2059: syntax error: 'return'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2059: syntax error: '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2143: syntax error: missing ';' before '}'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2447: '{': missing function header (old-style formal list?)
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../levels/Level.h(51): warning C4065: switch statement contains 'default' but no 'case' labels
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(18): error C2504: 'GameSystem': base class undefined
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../display/GameDisplay.h(320): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../display/GameDisplay.h(322): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../display/GameDisplay.h(322): error C2672: 'is::GameDisplay::showMessageBox': no matching overloaded function found
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(65): error C2039: 'm_permutePadAB': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(65): error C2440: '<function-style-cast>': cannot convert from 'initializer list' to 'sf::IntRect'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(65): note: No constructor could take the source type, or constructor overload resolution was ambiguous
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(227): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(242): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(257): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(272): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(287): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(302): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(369): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameKeyData.cpp(443): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>GameSlider.cpp
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(182): error C2121: '#': invalid character: possibly the result of a macro expansion
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: ')'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(184): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(191): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(200): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(201): error C2059: syntax error: 'return'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2059: syntax error: '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2143: syntax error: missing ';' before '}'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../../isEngine/system/function/GameSystem.h(42): error C2447: '{': missing function header (old-style formal list?)
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\gamesystem_ext\../levels/Level.h(51): warning C4065: switch statement contains 'default' but no 'case' labels
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(18): error C2504: 'GameSystem': base class undefined
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../display/GameDisplay.h(320): error C2039: 'keyIsPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../display/GameDisplay.h(322): error C2039: 'm_gameLanguage': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../display/GameDisplay.h(322): error C2672: 'is::GameDisplay::showMessageBox': no matching overloaded function found
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSlider.cpp(40): error C2039: 'isPressed': is not a member of 'is::GameSystemExtended'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\display\../../../app_src/gamesystem_ext/GameSystemExtended.h(17): note: see declaration of 'is::GameSystemExtended'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSlider.cpp(40): error C2039: 'GameSystem': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSlider.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSlider.cpp(40): error C3083: 'GameSystem': the symbol to the left of a '::' must be a type
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSlider.cpp(40): error C2039: 'MOUSE': is not a member of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSlider.cpp(24): note: see declaration of 'is'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSlider.cpp(40): error C2065: 'MOUSE': undeclared identifier
1>GameSystem.cpp
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(182): error C2121: '#': invalid character: possibly the result of a macro expansion
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(176): error C2059: syntax error: ')'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(184): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(191): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(200): error C2059: syntax error: 'if'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(201): error C2059: syntax error: 'return'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2059: syntax error: '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../sound/GSM.h(225): error C2143: syntax error: missing ';' before '}'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../function/GameSystem.h(42): error C2143: syntax error: missing ';' before '{'
1>d:\development\libs\is-engine\app\src\main\cpp\isengine\system\function\../function/GameSystem.h(42): error C2447: '{': missing function header (old-style formal list?)
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(26): error C2653: 'GameSystem': is not a class or namespace name
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(26): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(28): error C2550: 'is::GameSystem': constructor initializer lists are only allowed on constructor definitions
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(29): error C2065: 'm_gameLanguage': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(30): error C2065: 'm_validationMouseKey': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(31): error C2065: 'm_validationKeyboardKey': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(32): error C2065: 'm_disableKey': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(33): error C2065: 'm_enableSound': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(34): error C2065: 'm_enableMusic': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(35): error C2065: 'm_enableVibrate': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(36): error C2065: 'm_loadParentResources': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(37): error C2065: 'm_keyIsPressed': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(38): warning C4508: 'is::GameSystem': function should return a value; 'void' return type assumed
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(40): error C2653: 'GameSystem': is not a class or namespace name
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(44): error C2065: 'ValidationButton': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(46): error C2146: syntax error: missing ')' before identifier 'validationButton'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(47): error C2143: syntax error: missing ';' before '{'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(47): error C2447: '{': missing function header (old-style formal list?)
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(77): error C2653: 'GameSystem': is not a class or namespace name
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(78): error C2270: 'keyIsPressed': modifiers not allowed on nonmember functions
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(79): error C2065: 'm_disableKey': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(84): error C2653: 'GameSystem': is not a class or namespace name
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(85): error C2270: 'keyIsPressed': modifiers not allowed on nonmember functions
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(86): error C2065: 'm_disableKey': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(91): error C2653: 'GameSystem': is not a class or namespace name
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(92): error C2084: function 'bool is::fileExist(const std::string &)' already has a body
1>d:\development\libs\is-engine\app\src\main\cpp\app_src\config\ExtraConfig.h(42): note: see previous definition of 'fileExist'
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(93): error C2065: 'fileExist': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(96): error C2653: 'GameSystem': is not a class or namespace name
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(104): error C2653: 'GameSystem': is not a class or namespace name
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(106): error C2065: 'm_enableVibrate': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(109): error C2653: 'GameSystem': is not a class or namespace name
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(116): error C2065: 'm_enableSound': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(117): error C2065: 'm_enableMusic': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(118): error C2065: 'm_enableVibrate': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(119): error C2065: 'm_gameLanguage': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(120): error C2065: 'm_firstLaunch': undeclared identifier
1>D:\Development\Libs\is-Engine\app\src\main\cpp\isEngine\system\function\GameSystem.cpp(112): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecati
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Hi, I'm trying to get the engine and the hello world sample built using Microsoft Visual Studio (not Code). I've got it generated using CMake by including the source to SFML and its external libs. The only alteration I had to make was in the CMakeLists.txt file so it could copy the openAL32.dll from my copy of the SFML source code.
However, I'm getting a lot of compilation errors involving a lot of functions and enums not being defined, and oddly several from the GSM header missing a semicolon at the end that I'm unable to narrow down.
Here's the build log, to see if you can understand something I'm missing.
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