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The ball is not reducing its speed when unbothered
To Reproduce
Position the ball outside the field
Give it an initial velocity
Watch as it moves until the horizon
Expected behavior
Ball should deaccelerate with friction forces
Additional context
This grSim pull request touches on the same functions, although it seems like their ball still deaccelerates to a small velocity
I tried implementing the same ball friction function as grSim, but I think that for it to work properly in the VSS setting, we need to calculate the ball friction with the VSS field
The text was updated successfully, but these errors were encountered:
Describe the bug
To Reproduce
Expected behavior
Additional context
The text was updated successfully, but these errors were encountered: