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donut-app.cmake
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donut-app.cmake
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#
# Copyright (c) 2014-2020, NVIDIA CORPORATION. All rights reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
file(GLOB donut_app_src
LIST_DIRECTORIES false
include/donut/app/*.h
src/app/*.cpp
)
file(GLOB donut_app_vr_src
include/donut/app/vr/*.h
src/app/vr/*.cpp
)
add_library(donut_app STATIC EXCLUDE_FROM_ALL ${donut_app_src})
target_include_directories(donut_app PUBLIC include)
target_link_libraries(donut_app donut_core donut_engine glfw imgui)
if(DONUT_WITH_DX11)
target_sources(donut_app PRIVATE src/app/dx11/DeviceManager_DX11.cpp)
target_link_libraries(donut_app nvrhi_d3d11 d3d12 dxgi)
endif()
if(DONUT_WITH_DX12)
target_sources(donut_app PRIVATE src/app/dx12/DeviceManager_DX12.cpp)
target_link_libraries(donut_app nvrhi_d3d12 d3d11 dxgi)
endif()
if(DONUT_WITH_VULKAN)
target_sources(donut_app PRIVATE src/app/vulkan/DeviceManager_VK.cpp)
target_link_libraries(donut_app nvrhi_vk Vulkan-Headers)
endif()
target_link_libraries(donut_app nvrhi) # needs to come after nvrhi_d3d11 etc. for link order
add_dependencies(donut_app donut_shaders)
set_target_properties(donut_app PROPERTIES FOLDER Donut)
if (DONUT_WITH_STATIC_SHADERS)
target_include_directories(donut_app PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/shaders")
endif()