Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

rotation and offset of interactables picked up from spawners is not preserved #521

Closed
InfiniteLee opened this issue Aug 21, 2018 · 2 comments
Labels
bug needs triage For bugs that have not yet been assigned a fix priority

Comments

@InfiniteLee
Copy link
Contributor

When picking up a duck from a spawner, the duck's offset and rotation from the hand/cursor always get set to the same position and rotation that is not where the hand/cursor originally grabbed the spawner from.

@misslivirose
Copy link
Contributor

@InfiniteLee I poked around with spawners but wasn't sure what the expected behavior was relative to what I was seeing. Is this still an issue?

@misslivirose misslivirose added the needs triage For bugs that have not yet been assigned a fix priority label Aug 13, 2019
@johnshaughnessy
Copy link
Contributor

This has been fixed. (A while back. Not sure when it was fixed, but I remember this bug.)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug needs triage For bugs that have not yet been assigned a fix priority
Projects
None yet
Development

No branches or pull requests

3 participants