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If you have a Spoke scene with lights, adding a collision box (or multiple boxes) makes all the lights move to the origin, face the default orientation, and sets their color to white when you click 'Create a Room with this Scene' after publishing to Hubs.
Repro:
Start with default Spoke scene.
Add a few spotlights pointing down at the ground and move them to a few different places.
Add a collision box.
Save / Publish to Hubs.
Create a room with the scene and notice the lights are all moved.
The text was updated successfully, but these errors were encountered:
If you have a Spoke scene with lights, adding a collision box (or multiple boxes) makes all the lights move to the origin, face the default orientation, and sets their color to white when you click 'Create a Room with this Scene' after publishing to Hubs.
Repro:
The text was updated successfully, but these errors were encountered: