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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "KinematicBody",
"class": "Drone",
"language": "GDScript",
"path": "res://characters/Drone.gd"
}, {
"base": "CanvasLayer",
"class": "HUD",
"language": "GDScript",
"path": "res://ui/HUD.gd"
}, {
"base": "Control",
"class": "HexCodeInput",
"language": "GDScript",
"path": "res://HexCodeInput.gd"
}, {
"base": "Spatial",
"class": "Level",
"language": "GDScript",
"path": "res://Spatial.gd"
}, {
"base": "Node",
"class": "Order",
"language": "GDScript",
"path": "res://Order.gd"
}, {
"base": "Node",
"class": "OrderSystem",
"language": "GDScript",
"path": "res://OrderSystem.gd"
}, {
"base": "KinematicBody",
"class": "Player",
"language": "GDScript",
"path": "res://Player.gd"
}, {
"base": "Label",
"class": "ScrollingMessage",
"language": "GDScript",
"path": "res://ui/ScrollingMessage.gd"
}, {
"base": "Spatial",
"class": "Waypoint",
"language": "GDScript",
"path": "res://Waypoint.gd"
} ]
_global_script_class_icons={
"Drone": "",
"HUD": "",
"HexCodeInput": "",
"Level": "",
"Order": "",
"OrderSystem": "",
"Player": "",
"ScrollingMessage": "",
"Waypoint": ""
}
[application]
config/name="doom-style-drone"
run/main_scene="res://Spatial.tscn"
config/icon="res://art/spiral.png"
[input]
move_forwards={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
move_backwards={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
quit={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
praise={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":125,"unicode":0,"echo":false,"script":null)
]
}
attend={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null)
]
}
order={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":123,"unicode":0,"echo":false,"script":null)
]
}
hex_code_input={
"deadzone": 0.5,
"events": [ ]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"