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Implementation of Hercules Ultimate Storage System (HUSS) #3330

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@jasonch35 jasonch35 commented Nov 4, 2024

Pull Request Prelude

Changes Proposed

  • Implementation of the Hercules Ultimate Storage System
  • Storages can now be created through a configuration file that describes their attributes.
  • Integrated storage_constants (Constant) into the configuration so that it can be assigned dynamically
  • Capacity is capped by MAX_STORAGE at config reading

Storage Configuration

{
        Id: (int)			Unique Identifier
        Name: (string)			Name of the storage sent to the client.
        Constant: (string)		Storage constant to be used by scripts
        Capacity: (int)			Maximum capacity of the storage.
}

Script Command
openstorage(<storage_constant>{, <storage_mode>});

Storage Modes

  • STORAGE_ACCESS_VIEW: View storage only.
  • STORAGE_ACCESS_GET: Allow retrieving items from storage.
  • STORAGE_ACCESS_PUT: Allow depositing items into storage.
  • STORAGE_ACCESS_ALL: (Default mode) Full access for viewing, retrieving, and depositing items.

All atcommands utilizing storage has been updated as well:

  • @storage <storage name/id>
  • @storeall <storage name/id>
  • @clearstorage <storage name/id>
  • @storagelist <storage name/id>

Issues addressed:

Upon testing the following has been fixed as well:

Credits to: @sagunkho and @dastgirp

Let's gooooo let's push this through!

This commit includes:
- HUSS main implementation
- openstorage script command update
- @storage atcommand update
- @clearstorage atcommand update
- @storeall atcommand update
- @storagelist atcommand update
- There can be an unlimited amount of storages and limits.
- All setting names are case-sensitive and must be keyed accurately.
- The storage capacity will default to MAX_STORAGE in mmo.h if it is set higher
- Storage ID 1 is the default (official) storage for accounts.
- Integrated storage_constants (Constant) into the configuration so that it can be assigned dynamically
@vBrenth
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vBrenth commented Nov 6, 2024

Thank you @jasonch35 hope this one will get implemented.
Also i want to ask about Storage Limit its still 600 correct?

@jasonch35
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Thank you @jasonch35 hope this one will get implemented.
Also i want to ask about Storage Limit its still 600 correct?

Yes, Limit is capped by MAX_STORAGE which is 600 by default.

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jasonch35 commented Nov 7, 2024

Btw, I kept the "default" storage without warning/errors as it is set as default in original Herc's branch.
Commands and scripts will result in "no storage found" message if it is removed/changed.
Or parameter error on server start if its constant isn't found.
I believe server owners should be responsible for adjusting the configuration file, just as they would if they manually remove Red_Potion in item_db.conf, they'd have to manually remove them in scripts if they choose to do so.

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Thank you for putting the effort in fixing the previous PRs!
I did not try running it yet, but from the code review, I got those questions/points that may need to be addressed.

src/map/storage.c Show resolved Hide resolved
src/map/storage.c Outdated Show resolved Hide resolved
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@MishimaHaruna MishimaHaruna added this to the Release v2024.11 milestone Nov 30, 2024
sql-files/main.sql Show resolved Hide resolved
src/common/msgtable.h Show resolved Hide resolved
src/map/intif.h Outdated Show resolved Hide resolved
if (VECTOR_LENGTH(cp.item) > 0) {

int *delete = aCalloc(cp_size, sizeof(int));
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This could be a VECTOR as well, removing the need to allocate it to an arbitrarily large size. It can be expanded as items to be deleted are found, with an appropriate growth step.
This would remove the need for a couple of confusing 'size' support vars

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@jasonch35 jasonch35 Dec 1, 2024

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Reverted to local variables since we hardcoded to a fixed MAX_STORAGE anyway.
I think it'll be much more efficient this way.


int cp_size = inter_storage->fromsql(account_id, storage_id, &cp, 0);

bool* matched_p = aCalloc(VECTOR_LENGTH(p->item), sizeof(bool));
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This is a good candidate for a VECTOR, to avoid doing array subscript on a bare pointer and to make its length clear to the reader

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@jasonch35 jasonch35 Dec 1, 2024

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Same as above:

Reverted to local variables since we hardcoded to a fixed MAX_STORAGE anyway.
I think it'll be much more efficient this way.

nullpo_retr(false, filename);

if (!imported)
VECTOR_INIT(storage->configuration);
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Can you change this to VECTOR_CLEAR() and move the init to storage_defaults() so that there are no uninitialized variables

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@jasonch35 jasonch35 Dec 1, 2024

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I've been thinking. I wanna drop this feature altogether. Since storage.conf will be as is almost forever officially similar to other configs. There is no point having additional fields and imports. Nvm.

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9f08c77

I transferred config read function below the initialization.

src/common/mmo.h Outdated
Comment on lines 647 to 652
/* Hercules Ultimate Storage System [Smokexyz/Hercules] */
struct storage_settings {
int uid; ///< Storage Identifier.
char name[NAME_LENGTH]; ///< Storage Name
int capacity; ///< Item Capacity.
};
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This belongs to the map server and the char server has no business with it. Please move it to storage.h

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6e485b3

Also regenerated HPM for this.

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storage->config_read_additional_fields(t, &s_conf, filename);

if (imported) {
ARR_FIND(0, VECTOR_LENGTH(storage->configuration), i, VECTOR_INDEX(storage->configuration, i).uid == s_conf.uid);
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As it stands, this seems an impossible condition (the duplicate check above was designed to only be executed if imported == false perhaps?)

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@jasonch35 jasonch35 Dec 1, 2024

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Same as above:
I've been thinking. I wanna drop this feature altogether. Since storage.conf will be as is almost forever officially similar to other configs. There is no point having additional fields and imports.
Nvm.

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9f08c77

Added check on the first duplicate check.

Reverted to local variables since its not needed to allocate anymore.
-Direct initialization for struct instead to NULL
-Removed `intval` variable: copy value directly to `storage_id`
-Removed unnecessary message table comments
-Moved stst NULL check outside of if condition
- Check duplicate for non imported storage ID and overwrite when imported ID exist
- Move vector initialization on do_init_storage and transferred config reading after it
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5 participants