forked from FelgoSDK/Qt-Felgo-OpenCV
-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.cpp
55 lines (40 loc) · 1.88 KB
/
main.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
#include <QApplication>
#include <FelgoApplication>
#include <QQmlApplicationEngine>
#include <QDebug>
#include <opencv2/opencv.hpp>
// uncomment this line to add the Live Client Module and use live reloading with your custom C++ code
//#include <FelgoLiveClient>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
FelgoApplication felgo;
// Use platform-specific fonts instead of Felgo's default font
felgo.setPreservePlatformFonts(true);
QQmlApplicationEngine engine;
felgo.initialize(&engine);
// Set an optional license key from project file
// This does not work if using Felgo Live, only for Felgo Cloud Builds and local builds
felgo.setLicenseKey(PRODUCT_LICENSE_KEY);
// use this during development
// for PUBLISHING, use the entry point below
felgo.setMainQmlFileName(QStringLiteral("qml/Main.qml"));
// use this instead of the above call to avoid deployment of the qml files and compile them into the binary with qt's resource system qrc
// this is the preferred deployment option for publishing games to the app stores, because then your qml files and js files are protected
// to avoid deployment of your qml files and images, also comment the DEPLOYMENTFOLDERS command in the .pro file
// also see the .pro file for more details
//felgo.setMainQmlFileName(QStringLiteral("qrc:/qml/Main.qml"));
engine.load(QUrl(felgo.mainQmlFileName()));
// to start your project as Live Client, comment (remove) the lines "felgo.setMainQmlFileName ..." & "engine.load ...",
// and uncomment the line below
//FelgoLiveClient client (&engine);
// OpenCV example:
// Create black empty images
cv::Mat image = cv::Mat::zeros(400, 400, CV_8UC3);
// Draw a circle on top of it
cv::circle(image, cv::Point(200, 200), 32.0, cv::Scalar(0, 0, 255), 1, 8);
// Show the image on desktop
// cv::imshow("Image", image);
// ...
return app.exec();
}