forked from bwmarrin/discordgo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
events.go
409 lines (342 loc) · 12 KB
/
events.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
package discordgo
import (
"encoding/json"
)
// This file contains all the possible structs that can be
// handled by AddHandler/EventHandler.
// DO NOT ADD ANYTHING BUT EVENT HANDLER STRUCTS TO THIS FILE.
//go:generate go run tools/cmd/eventhandlers/main.go
// Connect is the data for a Connect event.
// This is a synthetic event and is not dispatched by Discord.
type Connect struct{}
// Disconnect is the data for a Disconnect event.
// This is a synthetic event and is not dispatched by Discord.
type Disconnect struct{}
// RateLimit is the data for a RateLimit event.
// This is a synthetic event and is not dispatched by Discord.
type RateLimit struct {
*TooManyRequests
URL string
}
// Event provides a basic initial struct for all websocket events.
type Event struct {
Operation int `json:"op"`
Sequence int64 `json:"s"`
Type string `json:"t"`
RawData json.RawMessage `json:"d"`
// Struct contains one of the other types in this file.
Struct interface{} `json:"-"`
}
// A Ready stores all data for the websocket READY event.
type Ready struct {
Version int `json:"v"`
SessionID string `json:"session_id"`
User *User `json:"user"`
Shard *[2]int `json:"shard"`
Application *Application `json:"application"`
Guilds []*Guild `json:"guilds"`
PrivateChannels []*Channel `json:"private_channels"`
}
// ChannelCreate is the data for a ChannelCreate event.
type ChannelCreate struct {
*Channel
}
// ChannelUpdate is the data for a ChannelUpdate event.
type ChannelUpdate struct {
*Channel
}
// ChannelDelete is the data for a ChannelDelete event.
type ChannelDelete struct {
*Channel
}
// ChannelPinsUpdate stores data for a ChannelPinsUpdate event.
type ChannelPinsUpdate struct {
LastPinTimestamp string `json:"last_pin_timestamp"`
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id,omitempty"`
}
// ThreadCreate is the data for a ThreadCreate event.
type ThreadCreate struct {
*Channel
NewlyCreated bool `json:"newly_created"`
}
// ThreadUpdate is the data for a ThreadUpdate event.
type ThreadUpdate struct {
*Channel
BeforeUpdate *Channel `json:"-"`
}
// ThreadDelete is the data for a ThreadDelete event.
type ThreadDelete struct {
*Channel
}
// ThreadListSync is the data for a ThreadListSync event.
type ThreadListSync struct {
// The id of the guild
GuildID string `json:"guild_id"`
// The parent channel ids whose threads are being synced.
// If omitted, then threads were synced for the entire guild.
// This array may contain channel_ids that have no active threads as well, so you know to clear that data.
ChannelIDs []string `json:"channel_ids"`
// All active threads in the given channels that the current user can access
Threads []*Channel `json:"threads"`
// All thread member objects from the synced threads for the current user,
// indicating which threads the current user has been added to
Members []*ThreadMember `json:"members"`
}
// ThreadMemberUpdate is the data for a ThreadMemberUpdate event.
type ThreadMemberUpdate struct {
*ThreadMember
GuildID string `json:"guild_id"`
}
// ThreadMembersUpdate is the data for a ThreadMembersUpdate event.
type ThreadMembersUpdate struct {
ID string `json:"id"`
GuildID string `json:"guild_id"`
MemberCount int `json:"member_count"`
AddedMembers []AddedThreadMember `json:"added_members"`
RemovedMembers []string `json:"removed_member_ids"`
}
// GuildCreate is the data for a GuildCreate event.
type GuildCreate struct {
*Guild
}
// GuildUpdate is the data for a GuildUpdate event.
type GuildUpdate struct {
*Guild
}
// GuildDelete is the data for a GuildDelete event.
type GuildDelete struct {
*Guild
BeforeDelete *Guild `json:"-"`
}
// GuildBanAdd is the data for a GuildBanAdd event.
type GuildBanAdd struct {
User *User `json:"user"`
GuildID string `json:"guild_id"`
}
// GuildBanRemove is the data for a GuildBanRemove event.
type GuildBanRemove struct {
User *User `json:"user"`
GuildID string `json:"guild_id"`
}
// GuildMemberAdd is the data for a GuildMemberAdd event.
type GuildMemberAdd struct {
*Member
}
// GuildMemberUpdate is the data for a GuildMemberUpdate event.
type GuildMemberUpdate struct {
*Member
BeforeUpdate *Member `json:"-"`
}
// GuildMemberRemove is the data for a GuildMemberRemove event.
type GuildMemberRemove struct {
*Member
}
// GuildRoleCreate is the data for a GuildRoleCreate event.
type GuildRoleCreate struct {
*GuildRole
}
// GuildRoleUpdate is the data for a GuildRoleUpdate event.
type GuildRoleUpdate struct {
*GuildRole
}
// A GuildRoleDelete is the data for a GuildRoleDelete event.
type GuildRoleDelete struct {
RoleID string `json:"role_id"`
GuildID string `json:"guild_id"`
}
// A GuildEmojisUpdate is the data for a guild emoji update event.
type GuildEmojisUpdate struct {
GuildID string `json:"guild_id"`
Emojis []*Emoji `json:"emojis"`
}
// A GuildMembersChunk is the data for a GuildMembersChunk event.
type GuildMembersChunk struct {
GuildID string `json:"guild_id"`
Members []*Member `json:"members"`
ChunkIndex int `json:"chunk_index"`
ChunkCount int `json:"chunk_count"`
NotFound []string `json:"not_found,omitempty"`
Presences []*Presence `json:"presences,omitempty"`
Nonce string `json:"nonce,omitempty"`
}
// GuildIntegrationsUpdate is the data for a GuildIntegrationsUpdate event.
type GuildIntegrationsUpdate struct {
GuildID string `json:"guild_id"`
}
// StageInstanceEventCreate is the data for a StageInstanceEventCreate event.
type StageInstanceEventCreate struct {
*StageInstance
}
// StageInstanceEventUpdate is the data for a StageInstanceEventUpdate event.
type StageInstanceEventUpdate struct {
*StageInstance
}
// StageInstanceEventDelete is the data for a StageInstanceEventDelete event.
type StageInstanceEventDelete struct {
*StageInstance
}
// GuildScheduledEventCreate is the data for a GuildScheduledEventCreate event.
type GuildScheduledEventCreate struct {
*GuildScheduledEvent
}
// GuildScheduledEventUpdate is the data for a GuildScheduledEventUpdate event.
type GuildScheduledEventUpdate struct {
*GuildScheduledEvent
}
// GuildScheduledEventDelete is the data for a GuildScheduledEventDelete event.
type GuildScheduledEventDelete struct {
*GuildScheduledEvent
}
// GuildScheduledEventUserAdd is the data for a GuildScheduledEventUserAdd event.
type GuildScheduledEventUserAdd struct {
GuildScheduledEventID string `json:"guild_scheduled_event_id"`
UserID string `json:"user_id"`
GuildID string `json:"guild_id"`
}
// GuildScheduledEventUserRemove is the data for a GuildScheduledEventUserRemove event.
type GuildScheduledEventUserRemove struct {
GuildScheduledEventID string `json:"guild_scheduled_event_id"`
UserID string `json:"user_id"`
GuildID string `json:"guild_id"`
}
// MessageCreate is the data for a MessageCreate event.
type MessageCreate struct {
*Message
}
// UnmarshalJSON is a helper function to unmarshal MessageCreate object.
func (m *MessageCreate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageUpdate is the data for a MessageUpdate event.
type MessageUpdate struct {
*Message
// BeforeUpdate will be nil if the Message was not previously cached in the state cache.
BeforeUpdate *Message `json:"-"`
}
// UnmarshalJSON is a helper function to unmarshal MessageUpdate object.
func (m *MessageUpdate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageDelete is the data for a MessageDelete event.
type MessageDelete struct {
*Message
BeforeDelete *Message `json:"-"`
}
// UnmarshalJSON is a helper function to unmarshal MessageDelete object.
func (m *MessageDelete) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &m.Message)
}
// MessageReactionAdd is the data for a MessageReactionAdd event.
type MessageReactionAdd struct {
*MessageReaction
Member *Member `json:"member,omitempty"`
}
// MessageReactionRemove is the data for a MessageReactionRemove event.
type MessageReactionRemove struct {
*MessageReaction
}
// MessageReactionRemoveAll is the data for a MessageReactionRemoveAll event.
type MessageReactionRemoveAll struct {
*MessageReaction
}
// PresencesReplace is the data for a PresencesReplace event.
type PresencesReplace []*Presence
// PresenceUpdate is the data for a PresenceUpdate event.
type PresenceUpdate struct {
Presence
GuildID string `json:"guild_id"`
}
// Resumed is the data for a Resumed event.
type Resumed struct {
Trace []string `json:"_trace"`
}
// TypingStart is the data for a TypingStart event.
type TypingStart struct {
UserID string `json:"user_id"`
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id,omitempty"`
Timestamp int `json:"timestamp"`
}
// UserUpdate is the data for a UserUpdate event.
type UserUpdate struct {
*User
}
// VoiceServerUpdate is the data for a VoiceServerUpdate event.
type VoiceServerUpdate struct {
Token string `json:"token"`
GuildID string `json:"guild_id"`
Endpoint string `json:"endpoint"`
}
// VoiceStateUpdate is the data for a VoiceStateUpdate event.
type VoiceStateUpdate struct {
*VoiceState
// BeforeUpdate will be nil if the VoiceState was not previously cached in the state cache.
BeforeUpdate *VoiceState `json:"-"`
}
// MessageDeleteBulk is the data for a MessageDeleteBulk event
type MessageDeleteBulk struct {
Messages []string `json:"ids"`
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
}
// WebhooksUpdate is the data for a WebhooksUpdate event
type WebhooksUpdate struct {
GuildID string `json:"guild_id"`
ChannelID string `json:"channel_id"`
}
// InteractionCreate is the data for a InteractionCreate event
type InteractionCreate struct {
*Interaction
}
// UnmarshalJSON is a helper function to unmarshal Interaction object.
func (i *InteractionCreate) UnmarshalJSON(b []byte) error {
return json.Unmarshal(b, &i.Interaction)
}
// InviteCreate is the data for a InviteCreate event
type InviteCreate struct {
*Invite
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
}
// InviteDelete is the data for a InviteDelete event
type InviteDelete struct {
ChannelID string `json:"channel_id"`
GuildID string `json:"guild_id"`
Code string `json:"code"`
}
// ApplicationCommandPermissionsUpdate is the data for an ApplicationCommandPermissionsUpdate event
type ApplicationCommandPermissionsUpdate struct {
*GuildApplicationCommandPermissions
}
// AutoModerationRuleCreate is the data for an AutoModerationRuleCreate event.
type AutoModerationRuleCreate struct {
*AutoModerationRule
}
// AutoModerationRuleUpdate is the data for an AutoModerationRuleUpdate event.
type AutoModerationRuleUpdate struct {
*AutoModerationRule
}
// AutoModerationRuleDelete is the data for an AutoModerationRuleDelete event.
type AutoModerationRuleDelete struct {
*AutoModerationRule
}
// AutoModerationActionExecution is the data for an AutoModerationActionExecution event.
type AutoModerationActionExecution struct {
GuildID string `json:"guild_id"`
Action AutoModerationAction `json:"action"`
RuleID string `json:"rule_id"`
RuleTriggerType AutoModerationRuleTriggerType `json:"rule_trigger_type"`
UserID string `json:"user_id"`
ChannelID string `json:"channel_id"`
MessageID string `json:"message_id"`
AlertSystemMessageID string `json:"alert_system_message_id"`
Content string `json:"content"`
MatchedKeyword string `json:"matched_keyword"`
MatchedContent string `json:"matched_content"`
}
// GuildAuditLogEntryCreate is the data for a GuildAuditLogEntryCreate event.
type GuildAuditLogEntryCreate struct {
*AuditLogEntry
GuildID string `json:"guild_id"`
}