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Computational Aspects of Geometric Design hw2-----mesh
Hai Lin ___uni: hl2656
Purpose: implement a specialized triangle mesh structure for display in openGL, including multiple types of normal calculation and simplification via quadric error metrics 

How to run:
Type make to compile
Work both in Mac OS X and clic 
obj_hl2656 + testfile

1 2 3 4 5 (different normal)

simplify not successfully impelment

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load obj file and simply the mesh

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