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Turning Around on Super Slippery Surfaces is Broken #726

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YoshiMilkman opened this issue Oct 8, 2023 · 3 comments · Fixed by #762
Open

Turning Around on Super Slippery Surfaces is Broken #726

YoshiMilkman opened this issue Oct 8, 2023 · 3 comments · Fixed by #762
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bug Something isn't working vanilla This issue or feature exists in the vanilla game
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@YoshiMilkman
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YoshiMilkman commented Oct 8, 2023

Turning around on super slippery surfaces in HackerSM64 is broken. This happens in my own HackerSM64 based project, as well as Rovert and Arthurtilly's Mario Builder 64 project. More specifically, it seems like pushing or sidling against a wall with negative speed might be broken? Vanilla behavior for turning around on super slippery surfaces is to put Mario into the walking action with negative speed.
Link of said bug in my own hack: https://streamable.com/s3e5p1

@gheskett gheskett changed the title Turining Around on Super Slippery Surfaces is Broken Turning Around on Super Slippery Surfaces is Broken Jan 21, 2024
@gheskett
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Any new insight on this issue?

@arthurtilly
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i think i wanted to look into this more as the way it happens in vanilla is also a little buggy when done up against a wall. wanted to figure out a proper fix

@gheskett gheskett added this to the 2.2 milestone Jan 21, 2024
@gheskett gheskett added bug Something isn't working vanilla This issue or feature exists in the vanilla game labels Jan 21, 2024
@gheskett gheskett linked a pull request Feb 3, 2024 that will close this issue
@gheskett gheskett modified the milestones: 2.2, 2.3 Mar 2, 2024
@gheskett
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gheskett commented Mar 2, 2024

Can this be closed or is it still valid?

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Labels
bug Something isn't working vanilla This issue or feature exists in the vanilla game
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3 participants