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Data usage very high #155
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Wow.... 7 days!! |
WTF?! 810mb in 7 days? Seriously, I think it's that it downloads the whole user model every time the app is started... Downloading only the modified part would be very very long & difficult to implement, we could just send the current user._v instead of user._v-- to the server so it downlads everything only if something has changed... may help? Anyway to get such big data usage you must have an enormeous user model or open the app every 5 minutes |
Holy Crap, this needs to be fixed immediately... |
This seems to be a android only issye, just checked my data usage for habit and it says 312kb |
I have a hunch it might be UK users, vexed by the timezone=0 bug (which causes infinite refresh) HabitRPG/habitica#1735 . This will be fixed in upcoming release, I hope someone experiencing the issue will chime in on this thread |
noone has appeared reporting the issue? |
No. The dude reported the bug on Facebook, then never responded when I reached out to him |
My data for Habit is under 1mb (on iOS). If this is still an issue, re-open it. |
Users are reporting very high data-usage. My thought is userServices.sync()
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