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vision_transformer_attn.py
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vision_transformer_attn.py
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"""
Mostly copy-paste from timm library.
https://github.com/rwightman/pytorch-image-models/blob/master/timm/models/vision_transformer.py
"""
import math
import torch
import torch.nn as nn
from functools import partial
from utils import trunc_normal_
from loss_functions import generate_foreground_mask
def drop_path(x, drop_prob: float = 0., training: bool = False):
if drop_prob == 0. or not training:
return x
keep_prob = 1 - drop_prob
shape = (x.shape[0],) + (1,) * (x.ndim - 1) # work with diff dim tensors, not just 2D ConvNets
random_tensor = keep_prob + torch.rand(shape, dtype=x.dtype, device=x.device)
random_tensor.floor_() # binarize
output = x.div(keep_prob) * random_tensor
return output
class DropPath(nn.Module):
"""Drop paths (Stochastic Depth) per sample (when applied in main path of residual blocks).
"""
def __init__(self, drop_prob=None):
super(DropPath, self).__init__()
self.drop_prob = drop_prob
def forward(self, x):
return drop_path(x, self.drop_prob, self.training)
class Mlp(nn.Module):
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features
self.fc1 = nn.Linear(in_features, hidden_features)
self.act = act_layer()
self.fc2 = nn.Linear(hidden_features, out_features)
self.drop = nn.Dropout(drop)
def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop(x)
x = self.fc2(x)
x = self.drop(x)
return x
class Attention(nn.Module):
def __init__(self, dim, num_heads=8, qkv_bias=False, qk_scale=None, attn_drop=0., proj_drop=0., attn_wo_soft = False):
super().__init__()
self.num_heads = num_heads
head_dim = dim // num_heads
self.scale = qk_scale or head_dim ** -0.5
self.attn_wo_soft = attn_wo_soft
self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
self.attn_drop = nn.Dropout(attn_drop)
self.proj = nn.Linear(dim, dim)
self.proj_drop = nn.Dropout(proj_drop)
def forward(self, x, curr_layer_mask=None):
"""
current version only cuts off relationship between cls token and background tokens
"""
B, N, C = x.shape
qkv = self.qkv(x).reshape(B, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
q, k, v = qkv[0], qkv[1], qkv[2]
attn = (q @ k.transpose(-2, -1)) * self.scale #[B, H, N, N]
if curr_layer_mask is not None:
attn[:, :, 0, 1:] -= 1e9 * (1-curr_layer_mask).unsqueeze(1)
attn[:, :, 1:, 0] -= 1e9 * (1-curr_layer_mask).unsqueeze(1)
attn = attn.softmax(dim=-1)
attn = self.attn_drop(attn)
x = (attn @ v).transpose(1, 2).reshape(B, N, C)
x = self.proj(x)
x = self.proj_drop(x)
return x, attn
class Block(nn.Module):
def __init__(self, dim, num_heads, mlp_ratio=4., qkv_bias=False, qk_scale=None, drop=0., attn_drop=0.,
drop_path=0., act_layer=nn.GELU, norm_layer=nn.LayerNorm, attn_wo_soft = False):
super().__init__()
self.norm1 = norm_layer(dim)
self.attn = Attention(
dim, num_heads=num_heads, qkv_bias=qkv_bias, qk_scale=qk_scale, attn_drop=attn_drop, proj_drop=drop, attn_wo_soft = attn_wo_soft)
self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity()
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)
def forward(self, x, return_attention=False, curr_layer_mask = None):
y, attn = self.attn(self.norm1(x), curr_layer_mask)
x = x + self.drop_path(y)
x = x + self.drop_path(self.mlp(self.norm2(x)))
if return_attention:
return x, attn
return x
class PatchEmbed(nn.Module):
""" Image to Patch Embedding
"""
def __init__(self, img_size=224, patch_size=16, in_chans=3, embed_dim=768, frozen_patch_embed = False):
super().__init__()
num_patches = (img_size // patch_size) * (img_size // patch_size)
self.img_size = img_size
self.patch_size = patch_size
self.num_patches = num_patches
if frozen_patch_embed:
print("frozen patch embedding !")
with torch.no_grad():
self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size)
else:
self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size)
def forward(self, x):
B, C, H, W = x.shape
x = self.proj(x) # [B, C, W, H]
x = x.flatten(2).transpose(1, 2)
return x
class VisionTransformer(nn.Module):
""" Vision Transformer """
def __init__(self, img_size=[224], patch_size=16, in_chans=3, num_classes=0, embed_dim=768, depth=12,
num_heads=12, mlp_ratio=4., qkv_bias=False, qk_scale=None, drop_rate=0., attn_drop_rate=0.,
drop_path_rate=0., norm_layer=nn.LayerNorm, is_student=False, frozen_patch_embed = False, attn_wo_soft = False, **kwargs):
super().__init__()
self.img_size = img_size
self.patch_size = patch_size
self.in_chans = in_chans
self.frozen_patch_embed = frozen_patch_embed
self.is_student = is_student
self.attn_wo_soft = attn_wo_soft
self.num_features = self.embed_dim = embed_dim
self.patch_embed = PatchEmbed(
img_size=img_size[0], patch_size=patch_size, in_chans=in_chans, embed_dim=embed_dim, frozen_patch_embed = frozen_patch_embed)
num_patches = self.patch_embed.num_patches
self.cls_token = nn.Parameter(torch.zeros(1, 1, embed_dim))
self.pos_embed = nn.Parameter(torch.zeros(1, num_patches + 1, embed_dim))
self.pos_drop = nn.Dropout(p=drop_rate)
dpr = [x.item() for x in torch.linspace(0, drop_path_rate, depth)] # stochastic depth decay rule
self.blocks = nn.ModuleList([
Block(
dim=embed_dim, num_heads=num_heads, mlp_ratio=mlp_ratio, qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop_rate, attn_drop=attn_drop_rate, drop_path=dpr[i], norm_layer=norm_layer, attn_wo_soft = attn_wo_soft)
for i in range(depth)])
self.norm = norm_layer(embed_dim)
# Classifier head
self.head = nn.Linear(embed_dim, num_classes) if num_classes > 0 else nn.Identity()
trunc_normal_(self.pos_embed, std=.02)
trunc_normal_(self.cls_token, std=.02)
self.apply(self._init_weights)
def reset_patch_embed_size(self, patch_size):
self.patch_size = patch_size
self.patch_embed = PatchEmbed(
img_size=self.img_size[0], patch_size=self.patch_size, in_chans=self.in_chans, embed_dim=self.embed_dim, frozen_patch_embed = self.frozen_patch_embed)#.cuda()
num_patches = self.patch_embed.num_patches
self.pos_embed = nn.Parameter(torch.zeros(1, num_patches + 1, self.embed_dim))
trunc_normal_(self.pos_embed, std=.02)
def _init_weights(self, m):
if isinstance(m, nn.Linear):
trunc_normal_(m.weight, std=.02)
if isinstance(m, nn.Linear) and m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.LayerNorm):
nn.init.constant_(m.bias, 0)
nn.init.constant_(m.weight, 1.0)
def interpolate_pos_encoding(self, x, w, h):
npatch = x.shape[1] - 1 # 144
N = self.pos_embed.shape[1] - 1 #784
if npatch == N and w == h:
return self.pos_embed
class_pos_embed = self.pos_embed[:, 0]
patch_pos_embed = self.pos_embed[:, 1:]
dim = x.shape[-1]
w0 = w // self.patch_embed.patch_size #12
h0 = h // self.patch_embed.patch_size #12
# we add a small number to avoid floating point error in the interpolation
# see discussion at https://github.com/facebookresearch/dino/issues/8
w0, h0 = w0 + 0.1, h0 + 0.1
patch_pos_embed = nn.functional.interpolate(
patch_pos_embed.reshape(1, int(math.sqrt(N)), int(math.sqrt(N)), dim).permute(0, 3, 1, 2),
scale_factor=(w0 / math.sqrt(N), h0 / math.sqrt(N)),
mode='bicubic',
)
assert int(w0) == patch_pos_embed.shape[-2] and int(h0) == patch_pos_embed.shape[-1]
patch_pos_embed = patch_pos_embed.permute(0, 2, 3, 1).view(1, -1, dim)
return torch.cat((class_pos_embed.unsqueeze(0), patch_pos_embed), dim=1)
def prepare_tokens(self, x):
B, nc, w, h = x.shape
x = self.patch_embed(x) # patch linear embedding
# add the [CLS] token to the embed patch tokens
cls_tokens = self.cls_token.expand(B, -1, -1)
x = torch.cat((cls_tokens, x), dim=1)
# add positional encoding to each token
x = x + self.interpolate_pos_encoding(x, w, h)
return self.pos_drop(x)
def forward(self, x, keep_last_k_attns = False, last_k_attns = 1, keep_last_k_cls = False, last_k_cls = 1, fixed_mask = None, rollout_teacher = False, rollout_student=False, foreground_threshold=0.6):
x = self.prepare_tokens(x) # [B, N, N-1]
if fixed_mask is not None:
x = x[:, fixed_mask, :] # select unmasked indexes (with patch drop ratio)
if keep_last_k_attns:
last_k_attns_list = []
if keep_last_k_cls:
last_k_cls_list = []
for i, blk in enumerate(self.blocks):
if not self.is_student:
x = blk(x)
else:
if rollout_teacher:
if i==0:
x, attn = blk(x, return_attention=True)
B, H, N, _ = attn.shape
rollout_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
elif i < len(self.blocks) - 1:
x, attn = blk(x, return_attention=True)
attention_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
rollout_matrix = torch.bmm(attention_matrix, rollout_matrix)
else:
cls_rollout = rollout_matrix[:,0,1:]
th_attn = generate_foreground_mask(attn=cls_rollout, gaussianblur_kernel_size=1, blur_sigma=1,
foreground_threshold=foreground_threshold, remove_component_less_than_pixels=1)
x, attn = blk(x, return_attention=True, curr_layer_mask = th_attn)
elif rollout_student:
if i < len(self.blocks) - 1:
x = blk(x)
else:
x, attn = blk(x, return_attention=True, curr_layer_mask = fixed_mask)
else:
if i < len(self.blocks) - 1 and i < len(self.blocks) - max(last_k_attns, last_k_cls):
x = blk(x, curr_layer_mask = None)
elif (i < len(self.blocks) - 1 and i >= len(self.blocks) - last_k_attns and keep_last_k_attns) or \
(i < len(self.blocks) - 1 and i >= len(self.blocks) - last_k_cls and keep_last_k_cls):
x, attn = blk(x, return_attention=True, curr_layer_mask = None)
if keep_last_k_attns:
last_k_attns_list.append(attn[:,:,0,1:])
if keep_last_k_cls:
last_k_cls_list.append(self.norm(x)[:,0])
else:
x, attn= blk(x, return_attention=True, curr_layer_mask = None)
if keep_last_k_attns:
last_k_attns_list.append(attn[:,:,0,1:])
x = self.norm(x)
if not self.is_student:
return x[:,0]
else:
if keep_last_k_attns:
return x, attn, last_k_attns_list, None
elif keep_last_k_cls:
return x, attn, None, last_k_cls_list
else:
return x, attn, None, None
def get_last_selfattention(self, x, rollout=False, foreground_threshold=0.5):
x = self.prepare_tokens(x)
for i, blk in enumerate(self.blocks):
if rollout:
if i==0:
x, attn = blk(x, return_attention=True)
B, H, N, _ = attn.shape
rollout_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
elif i < len(self.blocks) - 1:
x, attn = blk(x, return_attention=True)
attention_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
rollout_matrix = torch.bmm(attention_matrix, rollout_matrix)
else:
cls_rollout = rollout_matrix[:,0,1:]
th_attn = generate_foreground_mask(attn=cls_rollout, gaussianblur_kernel_size=1, blur_sigma=1,
foreground_threshold=foreground_threshold, remove_component_less_than_pixels=1)
x, attn = blk(x, return_attention=True, curr_layer_mask = th_attn)
return x, attn
else:
if i < len(self.blocks) - 1:
x = blk(x)
else:
return blk(x, return_attention=True)
def get_intermediate_layers(self, x, n=1, rollout=False, foreground_threshold=0.5):
x = self.prepare_tokens(x)
# we return the output tokens from the `n` last blocks
output = []
for i, blk in enumerate(self.blocks):
if rollout:
if i==0:
x, attn = blk(x, return_attention=True)
B, H, N, _ = attn.shape
rollout_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
elif len(self.blocks) - i > n:
x, attn = blk(x, return_attention=True)
attention_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
rollout_matrix = torch.bmm(attention_matrix, rollout_matrix)
elif len(self.blocks) - i <= n and len(self.blocks) - i > 1:
x, attn = blk(x, return_attention=True)
attention_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
rollout_matrix = torch.bmm(attention_matrix, rollout_matrix)
output.append(self.norm(x))
elif len(self.blocks) - i == 1: # last layer
cls_rollout = rollout_matrix[:,0,1:]
th_attn = generate_foreground_mask(attn=cls_rollout, gaussianblur_kernel_size=1, blur_sigma=1,
foreground_threshold=foreground_threshold, remove_component_less_than_pixels=5)
x, attn = blk(x, return_attention=True, curr_layer_mask = th_attn)
output.append(self.norm(x))
else:
x = blk(x)
if len(self.blocks) - i <= n:
output.append(self.norm(x))
return output
def get_last_k_selfattention(self, x, k=1, rollout=False, foreground_threshold=0.5):
x = self.prepare_tokens(x)
if rollout:
for i, blk in enumerate(self.blocks):
if i==0:
x, attn = blk(x, return_attention=True)
B, H, N, _ = attn.shape
rollout_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
elif i < len(self.blocks) - k:
x, attn = blk(x, return_attention=True)
attention_matrix = attn.mean(axis = 1) + torch.eye(N).unsqueeze(0).repeat(B, 1, 1).cuda()
rollout_matrix = torch.bmm(attention_matrix, rollout_matrix)
else:
cls_rollout = rollout_matrix[:,0,1:]
th_attn = generate_foreground_mask(attn=cls_rollout, gaussianblur_kernel_size=1, blur_sigma=1,
foreground_threshold=foreground_threshold, remove_component_less_than_pixels=1)
x, attn = blk(x, return_attention=True, curr_layer_mask = th_attn)
return x, attn
else:
for i, blk in enumerate(self.blocks):
if i < len(self.blocks) - k:
x = blk(x)
else:
return blk(x, return_attention=True)
def vit_tiny(patch_size=16, **kwargs):
model = VisionTransformer(
patch_size=patch_size, embed_dim=192, depth=12, num_heads=3, mlp_ratio=4,
qkv_bias=True, norm_layer=partial(nn.LayerNorm, eps=1e-6), **kwargs)
return model
def vit_small(patch_size=16, **kwargs):
model = VisionTransformer(
patch_size=patch_size, embed_dim=384, depth=12, num_heads=6, mlp_ratio=4,
qkv_bias=True, norm_layer=partial(nn.LayerNorm, eps=1e-6), **kwargs)
return model
def vit_small_fixed_num_patches(num_patches=16, **kwargs):
model = VisionTransformer(
num_patches=num_patches, embed_dim=384, depth=12, num_heads=6, mlp_ratio=4,
qkv_bias=True, norm_layer=partial(nn.LayerNorm, eps=1e-6), **kwargs)
return model
def vit_base(patch_size=16, **kwargs):
model = VisionTransformer(
patch_size=patch_size, embed_dim=768, depth=12, num_heads=12, mlp_ratio=4,
qkv_bias=True, norm_layer=partial(nn.LayerNorm, eps=1e-6), **kwargs)
return model