diff --git a/src/mattack_actors.h b/src/mattack_actors.h index 1c32da0602942..eb8d4640d484b 100644 --- a/src/mattack_actors.h +++ b/src/mattack_actors.h @@ -83,9 +83,9 @@ struct grab { // Limited to one GRAB-flagged effect per bp efftype_id grab_effect; // If true will attempt to remove all other GRAB flagged effects from the target and cancel the attack on failure - bool exclusive_grab; + bool exclusive_grab = false; // If true drags/pulls fail when targeting a character in a seat with seatbelts - bool respect_seatbelts; + bool respect_seatbelts = true; // Distance the enemy drags you on successful drag attempt (also enable dragging in the first place) int drag_distance; // Deviation of each dragging step from a straight line away from the opponent