2.6.0
2.6.0 Fixes / New Features
Pull Request: Release PR
Release Date: June 5, 2016
- #306 - Salt Bucket duplication bug
- #311 - Thistle spread logic was broken
- #322 - Critical bug with
FluidHandler
blocks causing a refresh when nothing changed - #326 - Ricotta bowls are configurable
- #346 - Thistle tick rate restored
- #349 - "Young" Booze was renamed
- #358 - Fluid got a major overhaul with the addition of Fluid Container based crafting recipes
- #360 - Config option for changing Vanilla bottle behvaiour (making it a container and setting its contents to 333mB)
- #361 - Fixed serialization errors with MultiFluidStackSchema and ItemStacks
- #362 - Milk, Skim Mlk, Butter Milk and Whey bottles are now drinkable
- #363 - Tags for specifying biome types
- All booze recipes have been updated to use ore dictionary or fluid dictionary items and fluids.
- Yeast Types have been registered as Ore Dictionary items now:
Brewers - yeastBrewers
Origin - yeastOrigin
Ethereal - yeastEthereal
Bayanus - yeastBayanus
Lager - yeastLager
- The Amazing Stick is no more, instead use a Crowbar, and do the same thing
- Rather broken support, but still support Brew Kettle, Fruit Press and Fermenting Barrel recipes in NEI
- Fermenting Barrels should now drop with their fluid content if broken with a IToolWrench item (Buildcraft Wrenches or Growthcraft Crowbars)
- Cheese Press can now be toggled via redstone
- Added 2 new config options to growthcraft/milk.conf (Device/Cheese Press)
- "Redstone Operated" - should the block be toggled via redstone? (this may break the Hand Operation)
- "Hand Operated" - should the block be toggled by hand? (may not work as expected with Redstone Operated)
- Added 2 new config options to growthcraft/milk.conf (Device/Cheese Press)
- Cheese recipes now accept
materialSalt
- Added
bucketSalt
,bottleSalt
,bottleSaltwater
, andbucketSaltwater
ore dictionary entries - Cheese Vat should now accept cheese ingredients in any order
- Cheese Blocks now drop their slices upon breaking (like they are SUPPOSE TO.)
- Added Salt Blocks
- Fixed MAJOR fluid handling bug - All fluid handler blocks would trigger a refresh regardless of if the fluid was drained or filled if they used the FluidTanks interface
- Bees module fixes, including Forestry Fluid names by @SimonMeskens
- Updated pt_BR lang by @Ar97x
- User Configs now allow
null
s - Fixed edge case with InventoryProcessor#slotsAreValid where the slot id was greater than or equal to the inventory size