University of Pennsylvania, CIS 565: GPU Programming and Architecture, Project 5
- Name: Bowen Yang
- Tested on: Windows 10 x64, i7-6800K @ 3.40GHz 32GB, GTX 1080 8GB (Personal computer at home)
Note: Since the submission deadlines of both SIGGRAPH 2019 and CGF are approaching, I only made it to finish the Forward+ part of this project...
The light numbers related to each fragment (with Z value maintained) in the clusters are tracked using a buffer, that's later binded with a texture.
- Three.js by @mrdoob and contributors
- stats.js by @mrdoob and contributors
- webgl-debug by Khronos Group Inc.
- glMatrix by @toji and contributors
- minimal-gltf-loader by @shrekshao