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Update queue ticks to add combat flinching #492
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Qodana Community for JVMIt seems all right 👌 No new problems were found according to the checks applied 💡 Qodana analysis was run in the pull request mode: only the changed files were checked Contact Qodana teamContact us at [email protected]
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More accurately emulate runescape queues by adding a pending list and decrementing rather than using exact ticks. This is more accurate as queues called by interfaces fire 1 tick earlier than subsequent queues due to interface instructions being handled earlier in the tick than queues.