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Releases: GodotVR/godot_openxr

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20 Jan 01:14
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19 Jan 08:45
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Godot OpenXR 1.1.1

12 Jan 23:33
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  • Organised all third party resources into a thirdparty folder for easy maintenance.
  • Update to OpenXR 1.0.20
  • Update to Oculus OpenXR Mobile SDK v35
  • Added support for Oculus passthrough (Quest support only).
  • Fixed hand tracking support on Oculus Quest devices.
  • Added option to automatically initialise plugin when using the premade scenes.
  • Added function to retrieve playspace
  • Fixed rumble sending too short durations to controllers

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31 Dec 07:39
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31 Dec 03:17
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30 Dec 05:38
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21 Dec 00:44
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21 Dec 00:13
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12 Dec 15:10
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09 Dec 18:23
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