From 68a92e46b256f561b0819e0f83bfb612e1179e3c Mon Sep 17 00:00:00 2001 From: tlk0128 Date: Wed, 23 Sep 2020 20:37:01 -0500 Subject: [PATCH] Fixed link attempt #4 --- _posts/2020-9-23-Design-Patterns.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/_posts/2020-9-23-Design-Patterns.md b/_posts/2020-9-23-Design-Patterns.md index a2f41cbbc8d77..9f38adf648270 100644 --- a/_posts/2020-9-23-Design-Patterns.md +++ b/_posts/2020-9-23-Design-Patterns.md @@ -67,7 +67,7 @@ Currently what I have is the language I want to use and the graphics library, be Reading [this](http://people.cs.ksu.edu/~schmidt/300s05/Lectures/Lecture0.html) article from Kansas State University has been fairly informative. I think I will be using their ideas for flow charts to diagram out the game process as well at the menu system. I did not consider how I want to be process and was kind of developing bricks without realizing which ones I needed. -Next I read [this](https://en.wikibooks.org/wiki/Introduction_to_Computer_Information_Systems/Program_Development#:~:text=Program%20development%20life%20cycle%20(PDLC,implementing%20and%20maintaining%20application%20software) which talks about modeling how the data will be stored as well as the methods and function I will need. More specifically it pairs those diagrams with control structures which is what the first article talks about using. +Next I read [this](https://en.wikibooks.org/wiki/Introduction_to_Computer_Information_Systems/Program_Development#:~:text=Program%20development%20life%20cycle%20(PDLC,implementing%20and%20maintaining%20application%20software "link") which talks about modeling how the data will be stored as well as the methods and function I will need. More specifically it pairs those diagrams with control structures which is what the first article talks about using. ### Music