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composite_pattern.rb
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composite_pattern.rb
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class Component
def parent
@parent
end
# Optionally, the base Component can declare an interface for setting and
# accessing a parent of the component in a tree structure. It can also provide
# some default implementation for these methods.
def parent=(parent)
@parent = parent
end
# In some cases, it would be beneficial to define the child-management
# operations right in the base Component class. This way, you won't need to
# expose any concrete component classes to the client code, even during the
# object tree assembly. The downside is that these methods will be empty for
# the leaf-level components.
def add(component)
raise NotImplementedError, "#{self.class} has not implemented method '#{__method__}'"
end
def remove(component)
raise NotImplementedError, "#{self.class} has not implemented method '#{__method__}'"
end
# You can provide a method that lets the client code figure out whether a
# component can bear children.
def composite?
false
end
def operation
raise NotImplementedError, "#{self.class} has not implemented method '#{__method__}'"
end
end
# The Leaf class represents the end objects of a composition. A leaf can't have
# any children.
#
# Usually, it's the Leaf objects that do the actual work, whereas Composite
# objects only delegate to their sub-components.
class Leaf < Component
def operation
'Leaf'
end
end
# The Composite class represents the complex components that may have children.
# Usually, the Composite objects delegate the actual work to their children and
# then "sum-up" the result.
class Composite < Component
def initialize
@children = []
end
# A composite object can add or remove other components (both simple or
# complex) to or from its child list.
def add(component)
@children.push(component)
component.parent = self
end
def remove(component)
@children.delete(component)
component.parent = nil
end
def composite?
true
end
# The Composite executes its primary logic in a particular way. It traverses
# recursively through all its children, collecting and summing their results.
# Since the composite's children pass these calls to their children and so
# forth, the whole object tree is traversed as a result.
def operation
results = []
@children.each { |child| results.push(child.operation) }
"Branch(#{results.join('+')})"
end
end
# The client code works with all of the components via the base interface.
def client_code(component)
puts "RESULT: #{component.operation}"
end
# Thanks to the fact that the child-management operations are declared in the
# base Component class, the client code can work with any component, simple or
# complex, without depending on their concrete classes.
def client_code2(component1, component2)
component1.add(component2) if component1.composite?
print "RESULT: #{component1.operation}"
end
# This way the client code can support the simple leaf components...
simple = Leaf.new
puts 'Client: I\'ve got a simple component:'
client_code(simple)
puts "\n"
# ...as well as the complex composites.
tree = Composite.new
branch1 = Composite.new
branch1.add(Leaf.new)
branch1.add(Leaf.new)
branch2 = Composite.new
branch2.add(Leaf.new)
tree.add(branch1)
tree.add(branch2)
puts 'Client: Now I\'ve got a composite tree:'
client_code(tree)
puts "\n"
puts 'Client: I don\'t need to check the components classes even when managing the tree:'
client_code2(tree, simple)