diff --git a/worlds/tunic/docs/en_TUNIC.md b/worlds/tunic/docs/en_TUNIC.md index 0bb6fa52e0f..27df4ce38be 100644 --- a/worlds/tunic/docs/en_TUNIC.md +++ b/worlds/tunic/docs/en_TUNIC.md @@ -82,8 +82,13 @@ Notes: - The Entrance Randomizer option must be enabled for it to work. - The `direction` field is not supported. Connections are always coupled. - For a list of entrance names, check `er_data.py` in the TUNIC world folder or generate a game with the Entrance Randomizer option enabled and check the spoiler log. -- There is no limit to the number of Shops hard-coded into place. +- There is no limit to the number of Shops you can plando. - If you have more than one shop in a scene, you may be wrong warped when exiting a shop. - If you have a shop in every scene, and you have an odd number of shops, it will error out. See the [Archipelago Plando Guide](../../../tutorial/Archipelago/plando/en) for more information on Plando and Connection Plando. + +## Is there anything else I should know? +You can go to [The TUNIC Randomizer Website](https://rando.tunic.run/) for a list of randomizer features as well as some helpful tips. +You can use the Fairy Seeking Spell (ULU RDR) to locate the nearest unchecked location. +You can use the Entrance Seeking Spell (RDR ULU) to locate the nearest unused entrance.