Releases: Game-of-whales/GOW-SDK-UNITY
Releases · Game-of-whales/GOW-SDK-UNITY
v2.0.22
ADDED
- The supporting of future (anti-churn) special offers were added.
- The possibility of getting a profile's properties was added.
FIXED
iOS:
- The issue with getting server time on 32 bit devices was fixed.
v2.0.21
MODIFIED
- Calls by using
GameOfWhales.Instance
were changed to static methods.
FIXED
Android:
- In some cases, the SDK sent events with the sdk’s platform android instead of unity.
- GameOfWhalesDependencies.xml was fixed for working with GCM.
- The handling of errors was improved.
iOS:
- The game didn’t pause when the cross-promotion ad was showing.
- Ads bundle was not added to XCODE project when using NotificationServiceExtension.
- The selection of advertising (cross-promotion) images depending on the orientation of the device was fixed.
- The repeating of cross-promotion ads after some minutes was fixed.
- The handling of errors was improved.
v2.0.20
ADDED
- The supporting of cross promotion ads was added.
FIXED
iOS:
- Names collisions with some plugins were fixed.
v2.0.19
FIXED
Android:
- Sometimes events (for example, pushDelivered) were not sent to GOW server. The issue was fixed.
v2.0.18
ADDED
GetServerTime
method was added to get GOW server time.
- Server time is used in special offers to check the time for the activation.
v2.0.17
iOS
- The error of calling of
consume
/acquire
methods on some devices was fixed.
Android
- Usage of
Store
parameter was fixed.
v2.0.16
ADDED
iOS
- An option for generating of Notification Service Extension extension (for iOS) was added. It allows to use push notifications with images on iOS devices.
The functionality works only with Unity 2017.
v2.0.15
FIXED
Android
- Push notifications were not supported for Android 8 +.
v2.0.14
ADDED
redeemable
parameter was added to SpecialOffer
class.
v2.0.13.2
FIXED
Android:
- Usage of Store parameter was fixed.