This is a small platform independend graphics engine in C.
This engine isn't anything fancy.
This engine sould be as simple as posible to be used in educational environment. It souldn't require much knowledge of types, structs and other fancy c stuff. (Other than simple points ...) But it sould be extendable and lightweight and it should be platform independent.
Download all the developing dependencies of sdl and add them to ./lib
and ./include
.
Download by installing the dependenvies of sdl with brew install ...
.