-
Notifications
You must be signed in to change notification settings - Fork 11
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Crash on connection to my server #34
Comments
I had a friend try connecting to my server that had never been on before, and they were able to successfully connect without issue. Looking at the error logs, it appears to be something related to a food that I've eaten for spice of life. This also means that it's something on my character that is causing issues. |
Can you attach your player nbt file? |
Moved to SpiceOfLife repo |
Of course. Here it is zipped as github for some reason won't accept .dat files. I see you completed this, so this is mainly just for verification. Thanks for finding the issue! |
So is there a fix that I can implement to fix my server? Even an estimation of when a new version of Spice of Life will be released works. Currently playing on an older version until this is fixed, and it's only me on the server at this time, so no big rush. Thanks for the quick response by the way. |
Try this file. I removed the erroring food i believe which should be a holdover until you update to the new SpiceOfLife version with the fix. |
Awesome, thank you very much. I'll give it a try in a couple mins! |
If that doesnt work, you can try the latest version that I just created with the fix. |
Character edit did indeed work. I also for verification tested the mod change. Seem to be having some issues connecting to the server. Not exactly sure what is going on, but it seems to be a sync issue. I'll give it another go to verify the files are the same, but they appear to be. |
Make sure both the client and the server are using the same version of the mod |
Verified client and server have the same file, still getting a crash on connection. Error log to follow. |
[02:51:23] [Netty Client IO #10/INFO] [FML/]: Attempting connection with missing mods [Aroma1997Core, txloader, FastCraft, Aroma1997CoreHelper, AromaBackup, AromaBackupRecovery, beebetteratbees, BetterAchievements, bettercrashes, betterloadingscreen, controlling, craftpresence, custommainmenu, defaultkeys, defaultserverlist, defaultworldgenerator, duradisplay, Ic2Nei, InGameInfoXML, journeymap, lwjgl3ify, MouseTweaks, oauth, GRADLETOKEN_MODID, overloadedarmorbar, Schematica, tcnodetracker, TiCTooltips, torohealthmod] at SERVER |
And I triple checked that the mod files are the same on both the client and the server. I didn't see any error on the server on connection though, only on the client. |
Can you post the file itself, or upload it to https://mclo.gs/ ? |
Sure, will do. One moment please. |
Server logs: https://mclo.gs/bLwbJbr Timestamp of attempted connection: 02:51:00 ish. Client logs to follow. |
Client logs: https://mclo.gs/2l66EDR |
Did you upload latest.log? |
Pretty sure I did. I'll re-verify and re-upload. |
please do not truncate them |
Logs are close to 50k lines, that mclo site seems to truncate at 25k. I'll zip them and upload in a sec. Thanks for pointing that out. |
Just upload latest.log for both client and server, not the FML ones |
Got it. Server Logs: https://mclo.gs/6LPvO9G Client Logs: https://mclo.gs/pHQgPSx |
Weird. Upload the client fml file here directly |
Looks like your main food history list already had a null item in it. |
That version worked! Logged in successfully with no errors. Thanks much! |
Can you make sure your food list looks correct? |
It appears that it has been reset. I had eaten everything in the game before, so I had around 1500 half shanks. Now it says 6 with 0 bonus hearts. So that is indeed a problem. |
I have to crash for the night, but I can continue helping troubleshoot when I get up again. Thanks for all the help tonight! |
When you get back, send me your player nbt again |
Back online. Including player files for both pre launch where my full list is still intact, and post launch where it is not. Pre Update 66a29d97-98fc-49be-b9bb-3cb00d6c3b20.zip |
If you restore the pre one with the new version, what happens? |
Character file from after a load of the 2.1.5-carrot-pre version loaded into a server running 2.5.1 version of GTNH with SpiceOfLife version 2.1.1 yielded the same result. /foodlist size command indicates 6 half shanks of food eaten with 0 bonus hearts |
i mean use the old file in the new version. |
Ok, will re-verify. One moment please. |
Ok, server finally booted. Old character file from before testing with 2.1.5-carrot-pre seems to work nicely. 3040 half-shanks eaten with 60 bonus hearts. Thank you for working through this with me and responding so fast! |
Your GTNH Discord Username
Lianite
Your Pack Version
2.5.1
Your Server
private server
Java Version
Java 21
Type of Server
None
Your Actions
Updated server from 2.3.5 to 2.5.1.
Made changes to configs as I had in 2.3.5, mainly disabling warp effects from warp theory.
Set memory allocation on server to start at 6gb, and go to 8gb max.
Launched Server.
Updated client from 2.3.5 to 2.5.1 on Prism Launcher.
Installed Java 21.
Set memory allocation on client to start at 8gb, and allow up to 16gb.
Added as additional mods: CleanView version 2, ArchaicFix version 0.7.0, and Angelica version 1.0.0 alpha 14.
Crash on start due to angelica, so removed angelica.
Client sometimes crashes out during initialization, but repeated attempts succeed.
The main issue is when I attempt to connect to my server. Sometimes when connecting, I can see the interface try to load, then immediately crash. Never see anything other than occasionally my hand in the bottom right.
Crash Report
Here is the crashlog that appeared when the crash happened: https://pastebin.com/jXai2GHX
Here is my fml-server-latest.log, truncated to the latest bits (world initialization up through the client connection and subsequent crash, server stays up the whole time): https://pastebin.com/BH8chMPN
Final Checklist
The text was updated successfully, but these errors were encountered: