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import mods.gregtech.AlloySmelter;
AlloySmelter.addRecipe(output, input1, input2, durationTicks, euPerTick);
import mods.gregtech.Amplifabricator;
Amplifabricator.addRecipe(input, durationTicks, amount);
(amount in millibuckets of Liquid UU Output)
import mods.gregtech.ArcFurnace;
ArcFurnace.addRecipe([output1, output2, output3, output4],input,
liquidInput,[chance1, chance2, chance3, chance4],
durationTicks, euPerTick);
(Only with GT 5.08.* by Blood Asp)
import mods.gregtech.Assembler;
Assembler.addRecipe(output, input1, input2, durationTicks, euPerTick);
or
Assembler.addRecipe(output, input1, input2, liquid, durationTicks,
euPerTick);
import mods.gregtech.Autoclave;
Autoclave.addRecipe(output, input, liquid, chance, durationTicks, euPerTick);
(chance 9000 = 90%)
import mods.gregtech.BlastFurnace;
BlastFurnace.addRecipe([output1, output2], input1, input2,
durationTicks, euperTick, heat);
or
BlastFurnace.addRecipe(output1, output2, liquidInput, input1,
input2, durationTicks, euperTick, heat);
heat= max 3600 Kelvin (3600)
import mods.gregtech.Brewery;
Brewery.addRecipe(liquidOutput, input, liquidInput, true or false);
(true = Recipe are hidden)
import mods.gregtech.Canner;
Canner.addRecipe(output, input1, input2, durationTicks, euPerTick);
import mods.gregtech.Centrifuge;
Centrifuge.addRecipe([output1, output 2, output3, output4, output5, output6],
input, cells, durationTicks);
or
Centrifuge.addRecipe([output1, output 2, output3, output4, output5, output6],
liquidInput, input, cells, liquidOtput, [chance1, chance2, chance3, chance4,
chance5, chance6], durationTicks, euPerTick);
(chance1 for output1...)
import mods.gregtech.ChemicalBath;
ChemicalBath.addRecipe(outpu1, output2, output3, input, liquidInput,
chance1, chance2, chance3, durationTicks, euPerTick);
import mods.gregtech.ChemicalReactor; (Liquid Support)
ChemicalReactor.addRecipe(output, input1, input2, durationTicks);
or
import mods.gregtech.ChemicalReactor; (Liquid Support)
ChemicalReactor.addRecipe(output, liquidOutput, input1, input2,
liquidInput, durationTicks);
import mods.gregtech.CuttingSaw; (Liquid Support)
CuttingSaw.addRecipe(output1, output2, input, liquidInput, durationTicks,
euPerTick);
import mods.gregtech.DistillationTower;
DistillationTower.addRecipe([liquidOutput1, liquidOutput2, liquidOutput3,
liquidOutput4, liquidOutput5, liquidOutput6], itemOutput, fluidInput,
durationTicks, euPerTick); (one fluid have to be defined)
(Only with GT 5.08.* by Blood Asp)
import mods.gregtech.Distillery;
Distillery.addRecipe(liquidOutput, circuit, LiquidInput, durationTicks, euPerTick)
true or false);
(false= Recipe are visible)
import mods.gregtech.Electrolyzer;
Electrolyzer.addRecipe([output1, output2, output3, output4, output5,
output6], input, cells, durationTicks, euPerTick)
(cells = amount)
Or
import mods.gregtech.Electrolyzer;
Electrolyzer.addRecipe([output1, output2, output3, output4, output5, output6],
liquidOutput, input, cells, [chances1, chances2, chances3, chances4, chances5,
chances6], durationTicks, euPerTick)
(cells = ItemStack)
import mods.gregtech.Extruder;
Extruder.addRecipe(output, input, shape, durationTicks, euPerTick);
(shape = ItemStack)
import mods.gregtech.Fermenter;
Fermenter.addRecipe(liquidOutput, LiquidInput, durationTicks, true or false);
(true = Recipe are hidden)
import mods.gregtech.FluidCanner;
FluidCanner.addRecipe(output, input, liquidOutput, liquidInput);
import mods.gregtech.FluidExtractor;
FluidExtractor.addRecipe(output, input, liquidOutput, outputChance,
durationTicks, euPerTick);
(5000 = 50% outputChance)
import mods.gregtech.FluidHeater;
FluidHeater.addRecipe(LiquidOutput, itemInput, liquidInput, durationTicks,
euPerTick);
import mods.gregtech.FluidSolidifier;
FluidSolidifier.addRecipe(output, mold, liquidInput, durationTick, euPerTick);
import mods.gregtech.ForgeHammer;
ForgeHammer.addRecipe(output, input1, durationTicks, euPerTick);
import mods.gregtech.FormingPress;
FormingPress.addRecipe(output, input1, input2, durationTicks, euPerTick);
import mods.gregtech.Fuels;
Fuels.addDieselFuel(output, input, euPerMillibucket);
Fuels.addGasTurbineFuel(output, input, euPerMillibucket);
Fuels.addThermalGeneratorFuel(output, input, euPerMillibucket);
Fuels.addDenseFluidFuel(output, input, euPerMillibucket);
Fuels.addPlasmaGeneratorFuel(output, input, euPerMillibucket);
Fuels.addMagicGeneratorFuel(output, input, euPerMillibucket);
import mods.gregtech.FusionReactor;
FusionReactor.addRecipe(fluidOutput, fluidInput1, fluidInput2, durationTicks,
euPerTick, startEnergy);
(Only with GT 5.08.* by Blood Asp)
import mods.gregtech.Mixer;
Mixer.addRecipe(output, liquidOutput, input1, input2, input3, input4,
liquidInput, durationTicks, euPerTick);
import mods.gregtech.Packer;
Packer.addRecipe(output, input1, input2, durationTicks, euPerTick);
import mods.gregtech.PlasmaArcFurnace;
PlasmaArcFurnace.addRecipe([output1, output2, output3, output4], liquidOutput
input,liquid, [chance1, chance2, chance3, chance4], durationTicks, euPerTick);
(Only with GT 5.08.* by Blood Asp)
import mods.gregtech.Polarizer;
Polarizer.addRecipe(output, input, durationTicks, euPerTick);
import mods.gregtech.PrecisionLaser;
PrecisionLaser.addRecipe(output, lense, input, durationTicks, euPerTick);
import mods.gregtech.Printer;
Printer.addRecipe(output, input, DataStick, liquidInput, durationTicks,
euPerTick);
import mods.gregtech.Pulverizer;
Pulverizer.addRecipe([output, output2, output3, output4], input,
[chance1, chance2, chance3, chance4], durationTicks, euPerTick);
import mods.gregtech.Separator;
Separator.addRecipe(output1, output2, outpu3, input,
[chance1, chance2, chance3], durationTicks, euPerTick);
import mods.gregtech.Sifter;
Sifter.addRecipe([output1, output2, otput3, output4, output5, output6,
output7, output8, output9], input, [chance1, chance2, chance3, chance4,
chance5, chance6, chance7, chance8, chance9], durationTicks, euPerTick);
import mods.gregtech.Slicer;
Slicer.addRecipe(output, input, blade, durationTicks, euPerTick);
import mods.gregtech.Unpacker;
Unpacker.addRecipe(output1, output2, input, durationTicks, euPerTick);