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Releases: GTNewHorizons/LogisticsPipes

1.1.9-GTNH-pre

18 May 08:15
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1.1.8-GTNH

18 May 08:00
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Full Changelog: 1.1.7-GTNH...1.1.8-GTNH

1.1.7-GTNH

17 May 21:39
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What's Changed

  • Update buildscript to 1.0.22 by @szuend in #35
  • cleanup: Remove unused LPTickHandler.adjChecksDone by @szuend in #37
  • refactor: remove autoboxing from LPPosition by @szuend in #36
  • refactor: Cache two reflected BC render methods directly in a new BCRenderTESR class by @szuend in #39
  • refactor: Don't allocate thousands of DummyInfo objects by @szuend in #38

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Full Changelog: 1.1.5-GTNH...1.1.7-GTNH

1.1.6-GTNH-pre

17 May 21:08
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What's Changed

  • Update buildscript to 1.0.22 by @szuend in #35
  • cleanup: Remove unused LPTickHandler.adjChecksDone by @szuend in #37

New Contributors

Full Changelog: 1.1.5-GTNH...1.1.6-GTNH-pre

1.1.5-GTNH

23 Mar 21:04
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  • Remove useless & heavy render re-caching for tiles that are too far by @TimeConqueror in #33

Full Changelog: 1.1.4-GTNH-pre...1.1.5-GTNH

1.1.4-GTNH-pre

14 Mar 09:19
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1.1.3-GTNH

20 Feb 21:06
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New Contributors

Full Changelog: 1.1.2-GTNH...1.1.3-GTNH

1.1.2-GTNH

12 Jan 22:09
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Full Changelog: 1.1.0-GTNH...1.1.2-GTNH

1.1.1-GTNH-pre

09 Jan 22:33
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Full Changelog: 1.0.9-GTNH-pre...1.1.1-GTNH-pre

1.1.0-GTNH

09 Jan 22:30
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What's Changed

  • fix sinking into special tank causing class cast exception by @Glease in #27
  • [bs] spotless apply for jenkins by @bombcar in #31

Full Changelog: 1.0.8-GTNH...1.1.0-GTNH