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This repository has been archived by the owner on Oct 26, 2021. It is now read-only.

Fix client validation in LifecycleRequestComplete #3

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2 changes: 1 addition & 1 deletion NodeStateAccess/NodeStateAccess.c
Original file line number Diff line number Diff line change
Expand Up @@ -844,7 +844,7 @@ static gboolean NSMA__boOnHandleLifecycleRequestComplete(NodeStateConsumer *
NsmErrorStatus_e enErrorStatus = NsmErrorStatus_NotSet;

/* Check if the client is the one, we are waiting for. */
if(NSMA__pCurrentLcConsumer == (NodeStateLifeCycleConsumer*) u32RequestId)
if(u32RequestId == (guint) NSMA__pCurrentLcConsumer)
{
enErrorStatus = NsmErrorStatus_Ok;
/* The client is the expected one. Pass the status to the NSM. */
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