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Hi! You need a GPU with at least OpenGL 3.3 Core support. As I can see, your GPU supports only OpenGL 2.1. Are you running the engine on a virtual machine or your video drivers are way too outdated? What's your GPU btw? |
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Yeah its a VM w 3 cores. (and probably not enough VRAM ever now that I think about it.) That is what I suspected. Upgrading the CPU this week. NVIDIA RTX2060. Once I get it upgraded the process for upgrading to 3.3 is straightforward? (edit:I Looked it up, looks like I am mostly shit out of luck in the matter) I had some trouble with finding more info on the OpenGL protocols. I appreciate the feedback. |
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Hi,
I am most of the way through building the fyrox editor and after going through the various depencies one by one, I have reached a point where I can't find a solution.
user@terminal;~/dir $ cargo run --package editor --release warning: field "scene" is never read --> game/src/lib.rs:31:5 | 30 pub struct Game { | ---- field in this struct 31 | scene: Handle<Scene>, | ^^^^^ | = note: ``#[warn(dead_code)]`` on by default
warning: ``my_game`` (lib) generated 1 warning Finished release [optimized] target(s) in 0.44s
Runningthread 'main' panicked at 'called
Result::unwrap()on an
Errvalue: Custom("CreationErrors([OpenGlVersionNotSupported, NoAvailablePixelFormat])")', /home/ubuntustudio/.cargo/registry/src/github.com-1ecc6299db9ec823/fyroxed_base-0.15.0/src/lib.rs:506:10 note: run with
RUST_BACKTRACE=1environment variable to display a backtrace
This is output that may be helpful.
~/repos/rust-projects/Qbert/my_game$ glxinfo | grep "version" server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.4 Max core profile version: 0.0 Max compat profile version: 2.1 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 2.0 OpenGL version string: 2.1 Mesa 22.0.5 OpenGL shading language version string: 1.20 OpenGL ES profile version string: OpenGL ES 2.0 Mesa 22.0.5 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
If one of you don't mind pointing me in the right direction here, I would appreciate it.
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