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This repository has been archived by the owner on Jul 13, 2020. It is now read-only.
This will be useful for GameStartr projects: now that they're moving to not taking in the GameStartr instance as a first parameter, there will be some overhead in always having to pass () => scopes.
Perhaps
addEventBound
andaddEventIntervalBound
?See microsoft/TypeScript#6739 for guidance on implementation.
This will be useful for GameStartr projects: now that they're moving to not taking in the GameStartr instance as a first parameter, there will be some overhead in always having to pass
() =>
scopes.Old:
Current (either):
With this:
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