Unreal Engine project containing experiments with virtual cameras using live link.
- Go to Project Settings > Engine > Rendering > Default Settings > Advanced, and set the "Frame Buffer Pixel Format" to "8bit RGBA".
- Go to Project Settings > Plugins > UDP Messaging > Transport, and set the "Unicast Endpoint" to your computer's IP address plus a ":0" at the end.
- Go to Project Settings > Plugins > UDP Messaging > Transport > Static Endpoints, and set two new endpoints, one containing your computer's IP address and the other your phone's IP address.
- Install Unreal VCam on your phone.
- Open the app, create a new connection and provide your computer's IP address.
This project was implemented in Unreal Engine v5.3. It uses the following plugins:
The project also benefits from the use of Andrew S. Hamilton's Rural Australia Asset Pack for the environment.
For further information, please contact me at [email protected].