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Feature context
Hyper Diamond, which is created by exploding graphite dust (as you well know)
Reasoning
I've been reading about Hyper Diamond obtention process, which is indeed obtained from graphite, but instead of an explosion a very high pressure is requried for the reaction to begin, irl synthesis process is quite expensive, but current way is way too cheap for a material thats supposed to be the hardest, roughly twice as hard as diamond. I have some end game uses in mind and i can use Quantum Compressor to obtain at the cost of 37GRF (~37 GPa of pressure).
Thank you.
The text was updated successfully, but these errors were encountered:
Thank you very much for your suggestion. Unfortunately I don't have too much free time to implement such a feature right now, but I will keep it in mind when I get to do some rework.
(Feel free to open this issue again, so it doesn't get lost)
Feature context
Hyper Diamond, which is created by exploding graphite dust (as you well know)
Reasoning
I've been reading about Hyper Diamond obtention process, which is indeed obtained from graphite, but instead of an explosion a very high pressure is requried for the reaction to begin, irl synthesis process is quite expensive, but current way is way too cheap for a material thats supposed to be the hardest, roughly twice as hard as diamond. I have some end game uses in mind and i can use Quantum Compressor to obtain at the cost of 37GRF (~37 GPa of pressure).
Thank you.
The text was updated successfully, but these errors were encountered: