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The versions of FAudio I have tested from fnalibs are 23.02 and 22.07.
Everything else from fnalibs is from the latest 23.02 release, including SDL2.
I am running FortressCraft Chapter 1 on 64-bit windows, with 44.1khz 16-bit windows audio output, and I have provided two 30 second sample wave files of audio showcasing some of the in-game music. There seems to be an interval where the popping occurs. All music tracks are implemented with a Sound Effect, no compressed files or streaming are used.
The versions of FAudio I have tested from fnalibs are 23.02 and 22.07.
Everything else from fnalibs is from the latest 23.02 release, including SDL2.
I am running FortressCraft Chapter 1 on 64-bit windows, with 44.1khz 16-bit windows audio output, and I have provided two 30 second sample wave files of audio showcasing some of the in-game music. There seems to be an interval where the popping occurs. All music tracks are implemented with a Sound Effect, no compressed files or streaming are used.
music samples.zip
audio_good.wav is from FAudio 22.07, and audio_bad.wav is from FAudio 23.02.
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