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For some reason when we run with x87 this game has tile rendering issues. When turning on x87 reduced precision the problem goes away.
This could be an issue with us not handling x87 precision modes correctly?
The text was updated successfully, but these errors were encountered:
Another for my list to check. cc #3547
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Retested because of recent vector instruction fixes. Behaviour is unchanged.
I can still reproduce this. I will try to understand what's going on.
Fixed by #4101 woo
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For some reason when we run with x87 this game has tile rendering issues. When turning on x87 reduced precision the problem goes away.
This could be an issue with us not handling x87 precision modes correctly?
The text was updated successfully, but these errors were encountered: