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Refactor collision beams #6065
Merged
Garanas
merged 16 commits into
FAForever:deploy/fafdevelop
from
lL1l1:Fix/water-beam-fx
Apr 21, 2024
Merged
Refactor collision beams #6065
Garanas
merged 16 commits into
FAForever:deploy/fafdevelop
from
lL1l1:Fix/water-beam-fx
Apr 21, 2024
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Garanas
reviewed
Apr 9, 2024
Remove unnecessary spaces in function calls for scorching beams Add spaces to table creations of single values in tractor claw beam
clyfordv
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to clyfordv/fa
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this pull request
Apr 23, 2024
commit ceb09ce Author: Josh <[email protected]> Date: Tue Apr 23 09:35:48 2024 +0100 Balance : TML Hp Reduction & Adds Death Weapon (FAForever#6104) Co-authored-by: lL1l1 <[email protected]> commit 23ebe48 Author: lL1l1 <[email protected]> Date: Mon Apr 22 12:06:13 2024 -0700 Fix units not rebuilding on army transfer (FAForever#6106) commit 5f7b2a9 Author: clyf <[email protected]> Date: Mon Apr 22 04:15:20 2024 -0400 Simplify and robustify transport cargo killing and veterancy (FAForever#6091) Co-authored-by: lL1l1 <[email protected]> commit d3ef3c0 Author: lL1l1 <[email protected]> Date: Sun Apr 21 10:02:18 2024 -0700 Inherit all damage data in Ahwassa bomb script (FAForever#6102) commit f925f48 Author: lL1l1 <[email protected]> Date: Sat Apr 20 22:21:57 2024 -0700 Refactor collision beams (FAForever#6065) commit 24abffa Author: G C <[email protected]> Date: Sat Apr 20 08:45:44 2024 -0700 Quicken inevitable voting results (FAForever#5088) commit 2547d18 Author: (Jip) Willem Wijnia <[email protected]> Date: Sat Apr 20 09:28:24 2024 +0200 Introduce basic anti-spam protection from taunts (FAForever#6099) commit 1635090 Author: (Jip) Willem Wijnia <[email protected]> Date: Sat Apr 20 09:25:23 2024 +0200 Revert "Remove mass from dead trees and tree groups" (FAForever#6101) commit ca94bd8 Author: lL1l1 <[email protected]> Date: Fri Apr 19 15:09:17 2024 -0700 Revert "Remove mass from dead trees and tree groups" (FAForever#6100) commit 524fc7f Author: clyf <[email protected]> Date: Fri Apr 19 10:42:27 2024 -0400 Fix being able to detach the external factory of the primary unit (FAForever#6093) commit 7993337 Author: lL1l1 <[email protected]> Date: Thu Apr 18 00:53:13 2024 -0700 Revert hoplite firing from transports (FAForever#6094)
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Description of the proposed changes
Testing done on the proposed changes
Spawned all units with beams and made sure there are no errors when firing:
Land/air units:Naval units:
Additional context
Next I want to create a scorching beam class so that I don't have to copy code across 7 beams to fix the bug where ground splats appear when hitting naval units with beams, since that's my original goal here.
Checklist