From 2261f8d8b018e1e10aad05a07b058b216d75415a Mon Sep 17 00:00:00 2001 From: F1rrel Date: Sun, 2 Apr 2023 21:09:05 +0200 Subject: [PATCH] Bump to 9.1 --- README.md | 7 ++- changelog.txt | 7 +++ info.nut | 8 ++-- lang.txt | 71 ------------------------------- lang_files/simplified_chinese.txt | 71 ------------------------------- readme.txt | 4 +- version.nut | 6 +-- 7 files changed, 22 insertions(+), 152 deletions(-) delete mode 100644 lang.txt delete mode 100644 lang_files/simplified_chinese.txt diff --git a/README.md b/README.md index b84ffd6..8449535 100644 --- a/README.md +++ b/README.md @@ -22,13 +22,14 @@ BaNaNaS: https://bananas.openttd.org/package/game-script/52455649 ## Translations Currently available languages: - English -- French (rmnvgr) +- French (rmnvgr, Elarcis) - Slovak - Czech - Simplified Chinese (SuperCirno) - Polish (qamil95) - Galician (pvillaverde) - German (pnkrtz) +- Japanese (fmang) If you want to contribute to a translation, you can do it by modifying a file [english.txt](lang/english.txt) and posting it to the forum topic or creating a new issue/pull request with this file included. @@ -54,4 +55,6 @@ Thanks to contributors: - qamil95 - 2TallTyler - pvillaverde -- pnkrtz \ No newline at end of file +- pnkrtz +- fmang +- Elarcis \ No newline at end of file diff --git a/changelog.txt b/changelog.txt index c02d87f..d711f22 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,5 +1,12 @@ *** Renewed Village Growth GS Changelog *** +Version 9.1 (2023/04/02) +- new: Japanese translation (fmang) +- mod: Updated french translation (Elarcis) +- mod: Updated slovak and czech translations +- fix: STR_SB_WELCOME_LIMIT_GROWTH_DELAY substitution (fmang) +- fix: Is raw cargo categorization + Version 9.0 (2023/02/11) - new: German translation (pnkrtz) - new: Probability to use nearby cargo types diff --git a/info.nut b/info.nut index 7d9cd83..6d83fd6 100644 --- a/info.nut +++ b/info.nut @@ -69,10 +69,10 @@ class MainClass extends GSInfo AddSetting({ name = "cargo_randomization", description = "Randomization: Type", - easy_value = 7, - medium_value = 2, - hard_value = 4, - custom_value = 11, + easy_value = 1, + medium_value = 7, + hard_value = 10, + custom_value = 10, flags = CONFIG_INGAME, min_value = 1, max_value = 15 }); AddLabels("cargo_randomization", { _1 = "None", diff --git a/lang.txt b/lang.txt deleted file mode 100644 index e1ca37a..0000000 --- a/lang.txt +++ /dev/null @@ -1,71 +0,0 @@ -This file is used to provide translations for specific string that are used -in Renewed Village Growth. You can post it to the forums topic or create an -issue with including this file in the github repository: -forums: https://www.tt-forums.net/viewtopic.php?f=65&t=87052 -github: https://github.com/F1rrel/RenewedVillageGrowth - -Language :french -Game script version :9.0 - -Growth : {NUM} days :Croissance: {NUM} jours -Not growing : -Public services : -Raw food : -Raw materials : -Processed materials : -Final products : -Products : -Local production : -Imported goods : -Category : -Cargo categories : -cargo type : -cargo types : -Minimal town population : -Monthly decay : -Warning : -growth points : -Biggest town : -Fastest growing town in days : -Average town category : -Number of contributed towns : -Number of not growing towns : -Largest population : -Cargo information : available / required - : -Not enought transported out of town - : -Insufficient infrastructure of transportation - : -Transport {SILVER}{CARGO_LIST}{BLACK} from this town to make it grow. - : -These are the cargo categories for town requirements, each category including different cargo types. - : -To achieve requirements for a category, you can deliver any cargo belonging to it. - : -Each town has a selection of {STRING} from each category. To achieve requirements for a category, you can deliver any cargo that the Town requires for that category as shown in the Town info window. - : -There are more towns on the map than the game script can save. The current number of towns is {SILVER}{NUM}{BLACK} and the maximum is {SILVER}{NUM}{BLACK}. {RED}The game script is turned off.{BLACK} - : -The cargo list initialization has failed. It was caused by an unknown industry newGRF for which a procedural cargo list creation was not possible. {RED}The game script is turned off.{BLACK} - : -The cargo list initialization has failed. It was caused by the industry randomization option for which the procedural industry categories could not be created. {RED}The game script is turned off.{BLACK} - : -You must set parameter {ORANGE}Environment->Towns->Town growth speed{BLACK} to something other than None. {RED}The game script is turned off.{BLACK} - : -{SILVER}Renewed Village Growth (RVG){BLACK} is a game script which {ORANGE}changes the way towns grow{BLACK} in OpenTTD. Various cargo requirements are defined for each town that need to be - partially or completely - monthly satisfied to make the towns grow faster. More information can be found in the {ORANGE}Readme file{BLACK}. - : -Economy {SILVER}{STRING}{BLACK} consists of {SILVER}{NUM} categories{BLACK}. To fulfill a category, deliver one or more of the category specific cargos to a {ORANGE}station near the town which accepts that cargo type{BLACK}. Fulfill the requirements above {SILVER}{NUM}%{BLACK} to {ORANGE}make the towns grow faster{BLACK}. More information about cargo categories are shown in the {ORANGE}Cargo categories story book page{BLACK}. - : -{SILVER}{CARGO_LIST}{BLACK} from that town can {ORANGE}stop the town growth{BLACK}. Transport at least {SILVER}{NUM}%{BLACK} of those cargo types to {ORANGE}allow town growth{BLACK}. {STRING} - : -The growth stops after {SILVER}{NUM} months{BLACK} of not fulfilling this requirement. - : -Company providing the majority of cargo to a town becomes its {ORANGE}Contributor{BLACK}. Every new population above largest population of that town is counted towards {ORANGE}growth points{BLACK} of that company. See the growth points and statistics in the {ORANGE}Goal list{BLACK}. - : -{SILVER}Eternal Love{BLACK} changes {ORANGE}local authority rating{BLACK} of each town once per month to at least {SILVER}{STRING}{BLACK}. - : -Have fun! : -outstanding : -good : -poor : \ No newline at end of file diff --git a/lang_files/simplified_chinese.txt b/lang_files/simplified_chinese.txt deleted file mode 100644 index b060a01..0000000 --- a/lang_files/simplified_chinese.txt +++ /dev/null @@ -1,71 +0,0 @@ -This file is used to provide translations for specific string that are used -in Renewed Village Growth. You can post it to the forums topic or create an -issue with including this file in the github repository: -forums: https://www.tt-forums.net/viewtopic.php?f=65&t=87052 -github: https://github.com/F1rrel/RenewedVillageGrowth - -Language :simplified_chinese -Game script version :7.0 - -Growth : {NUM} days :成长中: {NUM} 天成长一次 -Not growing :停止成长 -Public services :公共服务 -Raw food :基础食物 -Raw materials :基础材料 -Processed materials :加工材料 -Final products :最终产品 -Products :产品 -Local production :本地生产 -Imported goods :进口货物 -Category :类别 -Cargo categories :货物类别 -cargo type :货物类型 -cargo types :货物类型 -Minimal town population :最少城镇人口 -Monthly decay :每月衰减 -Warning :警告 -growth points :成长点 -Biggest town :最大的城镇 -Fastest growing town in days :过去几天成长最快的城镇 -Average town category :平均城镇类别 -Number of contributed towns :以贡献的城镇数量 -Number of not growing towns :未成长的城镇数量 -Largest population :最大人口 -Cargo information : available / required - :货物信息 : 可用的 / 需要 -Not enought transported out of town - :运出城镇的货物数量不足 -Insufficient infrastructure of transportation - :交通基础设施不足 -Transport {SILVER}{CARGO_LIST}{BLACK} from this town to make it grow. - :从该镇运输 {SILVER}{CARGO_LIST}{BLACK} 使其成长 -These are the cargo categories for town requirements, each category including different cargo types. - :这些是城镇要求的货物类别,每个类别都包括不同的货物类型. -To achieve requirements for a category, you can deliver any cargo belonging to it. - :为了达到某个类别的要求.您可以交付任何属于该类别的货物. -Each town has a selection of {STRING} from each category. To achieve requirements for a category, you can deliver any cargo that the Town requires for that category as shown in the Town info window. - :每个城镇从每个类别中选择{STRING}.要达到某个类别的要求,您可以交付城镇所需的任何货物,如"城镇信息"窗口中所示. -There are more towns on the map than the game script can save. The current number of towns is {SILVER}{NUM}{BLACK} and the maximum is {SILVER}{NUM}{BLACK}. {RED}The game script is turned off.{BLACK} - :地图上的城镇数量超出了游戏脚本可以保存的数量.当前的城镇数量为 {SILVER}{NUM}{BLACK} .最大数量为{SILVER}{NUM}{BLACK}. {RED}游戏脚本已经关闭{BLACK} -The cargo list initialization has failed. It was caused by an unknown industry newGRF for which a procedural cargo list creation was not possible. {RED}The game script is turned off.{BLACK} - : -The cargo list initialization has failed. It was caused by the industry randomization option for which the procedural industry categories could not be created. {RED}The game script is turned off.{BLACK} - : -You must set parameter {ORANGE}Environment->Towns->Town growth speed{BLACK} to something other than None. {RED}The game script is turned off.{BLACK} - : -{SILVER}Renewed Village Growth (RVG){BLACK} is a game script which {ORANGE}changes the way towns grow{BLACK} in OpenTTD. Various cargo requirements are defined for each town that need to be - partially or completely - monthly satisfied to make the towns grow faster. More information can be found in the {ORANGE}Readme file{BLACK}. - : -Economy {SILVER}{STRING}{BLACK} consists of {SILVER}{NUM} categories{BLACK}. To fulfill a category, deliver one or more of the category specific cargos to a {ORANGE}station near the town which accepts that cargo type{BLACK}. Fulfill the requirements above {SILVER}{NUM}%{BLACK} to {ORANGE}make the towns grow faster{BLACK}. More information about cargo categories are shown in the {ORANGE}Cargo categories story book page{BLACK}. - : -{SILVER}{CARGO_LIST}{BLACK} from that town can {ORANGE}stop the town growth{BLACK}. Transport at least {SILVER}{NUM}%{BLACK} of those cargo types to {ORANGE}allow town growth{BLACK}. {STRING} - : -The growth stops after {SILVER}{NUM} months{BLACK} of not fulfilling this requirement. - : -Company providing the majority of cargo to a town becomes its {ORANGE}Contributor{BLACK}. Every new population above largest population of that town is counted towards {ORANGE}growth points{BLACK} of that company. See the growth points and statistics in the {ORANGE}Goal list{BLACK}. - : -{SILVER}Eternal Love{BLACK} changes {ORANGE}local authority rating{BLACK} of each town once per month to at least {SILVER}{STRING}{BLACK}. - : -Have fun! : -outstanding : -good : -poor : \ No newline at end of file diff --git a/readme.txt b/readme.txt index 9effb67..b18969a 100644 --- a/readme.txt +++ b/readme.txt @@ -3,7 +3,7 @@ * A GameScript for OpenTTD * ****************************** -Version: 9.0 +Version: 9.1 Usefull URL's: - forum topic: https://www.tt-forums.net/viewtopic.php?f=65&t=87052 @@ -298,6 +298,8 @@ Contributors: - 2TallTyler - pvillaverde - pnkrtz +- fmang +- Elarcis 6. FAQ diff --git a/version.nut b/version.nut index bb6c5d2..8bedd5a 100644 --- a/version.nut +++ b/version.nut @@ -1,6 +1,6 @@ -SELF_VERSION <- 90 // integer version of the GS, needs to be increased with each release +SELF_VERSION <- 91 // integer version of the GS, needs to be increased with each release SELF_MINLOADVERSION <- 90 // minimum integer version of GS that can load this version, increased when major version is increased SELF_MAJORVERSION <- 9 // main version of the GS, releases with same major version should be saveload compatible -SELF_MINORVERSION <- 0 // minor version of the GS, incremental subreleases of the major version, saveload compatible -SELF_DATE <- "2023-02-11" // release date +SELF_MINORVERSION <- 1 // minor version of the GS, incremental subreleases of the major version, saveload compatible +SELF_DATE <- "2023-04-02" // release date SELF_MAX_TOWNS <- 1400 // maximum number of towns that can be successfully saved in this release \ No newline at end of file