You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I encountered this bug when debugging V8. You can reproduce it in V8 by using the arguments "--shell --allow-natives-syntax" and then typing "%SystemBreak();" into the d8 shell.
The callstack contains missing (and incorrect) stack frames.
I encountered this bug when debugging V8. You can reproduce it in V8 by using the arguments "--shell --allow-natives-syntax" and then typing "%SystemBreak();" into the d8 shell.
The callstack contains missing (and incorrect) stack frames.
I had a look and it seems the issue is that in the case that adjusted_frame_base == raw_frame_base the frame_base won't be updated properly for the PE_UnwindOpCode_SET_FPREG opcode. An off-by-one.
Removing the check seems to fix it.
The text was updated successfully, but these errors were encountered: