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Changelog.md

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Dumper-7 Changelog

Additions:

  • Added TUObjectArrayWrapper which automatically initializes GObjects the first time it's accessed
  • Added predefined member ULevel::Actors to the SDK
  • Added FieldPathProperty support (TFieldPath)
  • Added OptionalProperty support (TOptional)
  • Added DelegateProperty support (TDelegate)
  • Added FName::ToString as a second fallback to FName::AppendString if GNames couldn't be found

Modifications:

  • Static functions are now using the static keyword in the SDK and are called on their default-object by default
  • Const functions are now using the const keyword to further indicate what the function does

Fixes:

  • Fixed name-collisions between classes/structs, between enums, between members/functions, and between packages
  • Fixed cyclic dependencies
  • Fixed incorrect size/alignment on classes
  • Fixed incorrect member offsets
  • Fixed TWeakObjectPtr (test for TagAtLastTest)
  • Fixed invalid folder names on some games
  • Fixed Mapping generation
  • Fixed StaticClass for BlueprintGeneratedClass (untested)