As a general rule of thumb, please check the current sprites to gain an idea of our art style.
- original content
- tag Icon: 128x128 (canvas size; the object does not have to take all space - the larger the sexier though!)
- tag World: 48x48 (same as above; for tall objects such as trees the 48px height limit can be extended)
- tag World-X2: 96x96 (same as above)
- tag Tile: 64x64 (tileable both horizontally and vertically unless stated otherwise)
- transparent background
- PNG format
- pixel-art (1x1 pixels)
- realistic style
- small palettes
- no transparency - alpha value is either 0 or 255
- no strong outlines
- no photorealism
- no gradients
Icons are very likely to be a part of the UI, such as inventory images of items. This means the object can be drawn from any angle without any restrictions.
Objects with the tag World are to be part of the ingame world. Shocking, huh? We feature an isometric (or 3/4) view, so please make sure the sprite is in the correct angle.
Same as World, size can be up to twice as large.
As long as you put your sprite in the sprites/ folder, it is fine. Place where it feels logical within, but we will take care of sorting that.