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Exporting with broken modifier breaks shapekeys. #27

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NotAKidoS opened this issue Aug 24, 2022 · 6 comments
Open

Exporting with broken modifier breaks shapekeys. #27

NotAKidoS opened this issue Aug 24, 2022 · 6 comments

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@NotAKidoS
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Exporting a model with a broken/unassigned modifier attached will prevent any shapekeys from exporting.

@EdyJ
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EdyJ commented Aug 24, 2022

Try exporting it with the standard FBX exporter. Has it the same issue?

@NotAKidoS
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Nope. Default FBX exporter works fine and keeps shapekeys.

@NotAKidoS
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Recorded an example- seems to only happen if the modifier targeted an object that was deleted. Adding an empty modifier doesn't seem to trigger the bug.
https://user-images.githubusercontent.com/37721153/186363739-6ac922cf-0830-480e-94c1-932f1df65aa4.mp4

@EdyJ
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EdyJ commented Aug 24, 2022

Thanks for the video. Does saving and reloading the file right after removing the modifier makes any difference? Try this:

  1. Remove the modifier
  2. Save the Blender file
  3. Reload the Blender file (File > Revert)
  4. Export to FBX

@AraHaan
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AraHaan commented Aug 10, 2023

I was able to reproduce it as well, but sadly with me, it seems the thing does not revert all changes and if I save said files the shape keys are permanently lost then forcing me to restart all of my work over from scratch as I am using this exporter for a vrchat avatar.

@FairplexVR
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probably a duplicate issue of #40

Blender will never export blendshapes with unassigned modifiers others than the Armature modifier.

Screenshot_1

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4 participants