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Exporting with broken modifier breaks shapekeys. #27
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Try exporting it with the standard FBX exporter. Has it the same issue? |
Nope. Default FBX exporter works fine and keeps shapekeys. |
Recorded an example- seems to only happen if the modifier targeted an object that was deleted. Adding an empty modifier doesn't seem to trigger the bug. |
Thanks for the video. Does saving and reloading the file right after removing the modifier makes any difference? Try this:
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I was able to reproduce it as well, but sadly with me, it seems the thing does not revert all changes and if I save said files the shape keys are permanently lost then forcing me to restart all of my work over from scratch as I am using this exporter for a vrchat avatar. |
probably a duplicate issue of #40 Blender will never export blendshapes with unassigned modifiers others than the Armature modifier. |
Exporting a model with a broken/unassigned modifier attached will prevent any shapekeys from exporting.
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