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Deactivate switch when you have a physically broken switch on your controller #3662
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I've not checked how the code functions, but have you tried turning the switch off in the radio setup -> hardware page - i.e. change the type from 2POS/3POS to NONE? |
You need to restart the radio after changing this setting. |
I think thats probably an issue. To me, a disabled (set to NONE) switch should not be evaluated at all |
Which is currently not an option. We need a switch state "invalid" which always returns false on all comparisons |
Why ? None should do exactly that, imho |
Since switch handling is basically completely rewritten in ADC refactor, this has been handled there. This comit: c8e9437 adresses this issue.
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Is there an existing issue for this feature request?
Is your feature request related to a problem?
I had a switch physically break on my TX16s which was my GPS Rescue switch. Consequently I had to delete its programming so that it wouldn't intermittently trigger since the remaining bits of it would wiggle around in its housing.
Describe the solution you'd like
I was wondering if there could be a way to disable switches w/in the setup screens so that it's easier to reenable the switch & retain its programming instead of deleting the switch's settings until the new part arrives.
Describe alternatives you've considered
delete switch settings
Additional context
No response
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