You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The following game uses a character upper than 7-bit ASCII for a similar approach to "RM Protection Utility" (overwriting "LcfMapTree", "LcfDataBase" and "LcfMapUnit", but likely tailored to display the game name there.
This tool only uses 7-bit ASCII, so all games using this kind of "protection" are not affected.
liblcf uses ReadString to compare the value, and 0x80 and upper are affected by the ReadString BER parsing, so this game fails when doing the comparison. A possible solution would be a string comparison without ReadString.
The text was updated successfully, but these errors were encountered:
The following game uses a character upper than 7-bit ASCII for a similar approach to "RM Protection Utility" (overwriting "LcfMapTree", "LcfDataBase" and "LcfMapUnit", but likely tailored to display the game name there.
This tool only uses 7-bit ASCII, so all games using this kind of "protection" are not affected.
elvespell.zip
liblcf uses ReadString to compare the value, and 0x80 and upper are affected by the ReadString BER parsing, so this game fails when doing the comparison. A possible solution would be a string comparison without ReadString.
The text was updated successfully, but these errors were encountered: