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Flare Game Re-Modify from Flare Fantasycore and Empyrean Campaign Engine

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Flare engind Remodify project.

┎──────────────────────────────────────┒
┃       Remodify version: 1.11.62      ┃
┠──────────────────────────────────────┨
┃     This remodify based on Flare     ┃
┃(Free Libre Action Roleplaying Engine)┃
┖──────────────────────────────────────┛

This is re-modify engine of flare game engine. It is based on flare-engine source code.

Contribute

  • FLARE is the Free/Libre Action Roleplaying Engine. it's a game engine for action RPGs, not a game itself. FLARE can be installed in order to run games based on FLARE.
  • FLARE is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Engine

  • FLARE is an engine for one particular type of RPG: Singleplayer action RPGs from a isometric perspective (2.5D). It features many classic RPG mechanics: Attributes, skill levels, experience levels, abilities, mana, dialog systems, and so on.
  • In order to play games in FLARE, you need to download what the FLARE developers call “mods” (which can actually be full-blown games or a literal modification of an existing one). In the main menu you can enable or disable mods at will. Currently, the main game for FLARE is Flare: Empyrean Campaign.

Games for FLARE

The main game for FLARE is Flare: Empyrean Campaign. On Flarerpg.org you can find more games, but as of June 2019, these are still incomplete or otherwise not (yet) noteworthy. We might eventually write more articles in this wiki if new games for FLARE pop into existence.

Flare: Empyrean Campaign

  • Flare: Empyrean Campaign is an action RPG set in a medieval fantasy world in which the protagonist is banished into the land of Empyrean and must prove your worth to escape damnation.
  • In the beginning of the game, the player gets to choose what race the in-game character should have. Each race has different abilities and skills (such as Strength, Health, Magic and Stealth). As the player completes missions and defeat enemies, the character will receive experience-points and level up. Levelling up will allow the player to improve skills and abilities of the character.
  • By completing missions and looting dead enemies, the player will collect gold. This can be used to purchase new equipment, weapons and armour at different traders.

** Folder description **

Flare-Remodify -------------------> This project home.
━┓
 ┣━┓flare ------------------------> Flare core and game mod.
 ┃ ┗━━━━┓
 ┃      ┣━┓android ---------------> Android package files.
 ┃      ┃ ┗━━━━━━━ Flare-*.apk ---> Flare core package.
 ┃      ┃
 ┃      ┗━┓bin -------------------> Executable binary files.
 ┃        ┗━━━┳━ Flare -----------> Executable binary for Linux.
 ┃            ┣━ Flare-i686 ------> Executable binary for Linux i686.
 ┃            ┣━ Flare-x64.exe ---> Executable binary for Windows.
 ┃            ┣━ Flare-mac-x64 ---> Executable binary for macOS x86_64.
 ┃            ┣━ Flare-win32.exe -> Executable binary for Windows win32.
 ┃            ┣━ lib -------------> SDL2 Library for Linux i686.
 ┃            ┣━ lib64 -----------> SDL2 Library for Linux.
 ┃            ┣━ libSDL2-win-x86 -> SDL2 Library for Windows.
 ┃            ┣━ libSDL2-win-x64 -> SDL2 Library for Windows win32.
 ┃            ┗━ libSDL2-mac -----> SDL2 Library for macOS.
 ┃
 ┗━┓dev --------------------------> Development source folder.
   ┗━━┳━ flare-engine ------------> Flare Action Roleplaying Engine(engine source code only).
      ┣━ empyrean_itemdef --------> Item generation script for Flare's Empyrean mod
      ┣━ flare_map_traverse ------> Map drawer/traversal for flare-game
      ┗━ tilesetdef-generator ----> Tool to convert tilesets embedded in a TMX to Flare's tileset format.

Copyright and License

Most of Flare is Copyright © 2010-2013 Clint Bellanger. Contributors retain copyrights to their original contributions.

Flare's source code is released under the GNU GPL v3. Later versions are permitted.

Flare's default mod (includes engine translations) is released under GNU GPL v3 and CC-BY-SA 3.0. Later versions are permitted.

The default mod contains the Liberation Sans font which is released under the SIL Open Font License, Version 1.1.

The GNU Unifont font is released under GPL v2, with the exception that embedding the font in a document does not in itself bind that document to the terms of the GPL.

Flare-Remodify 1.11.62

The Flare Game Re-Modify Based on Flare Flare-engine v1.11.61

Command-line Options

Command Description
--help Prints the list of command-line flags.
--version Prints the release version.
--data-path Specifies an exact path to look for mod data.
--debug-event Prints verbose hardware input information.
--renderer Specifies the rendering backend to use. The default is 'sdl_hardware'. Also available is 'sdl', which is a software-based renderer.
--no-audio Disables sound effects and music.
--mods Starts the game with only these mods enabled.
--load-slot Loads a save slot by numerical index.
--load-script Execute's a script upon loading a saved game. The script path is mod-relative.
--safe-video Launches with the minimum video settings.

Links

The following links are specific to the original engine