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This repository has been archived by the owner on Apr 20, 2023. It is now read-only.

Releases: DoctorMcKay/node-steam-client

v2.4.1

03 Jul 04:28
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  • Force TLSv1.2 for WebSocket connections

v2.4.0

03 Jul 04:28
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  • Added WebSocket connection protocol

v2.3.2

03 Jul 04:27
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  • Fixed steam-resources appearing in dependencies alongside mckay-steam-resources

v2.3.1

03 Jul 04:27
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  • Forked steam-resources and turned it into mckay-steam-resources for maximum compatibility

v2.3.0

03 Jul 04:26
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  • Added support for using an HTTP proxy by calling client.setHttpProxy(url) before connecting
    • url should be in format http://user:pass@proxyip:proxyport
    • Only HTTP proxies are supported at this time; HTTPS proxies will not work
      • This isn't a security issue (except perhaps to your proxy credentials) as all communication is still encrypted with Steam's hardcoded public key
  • Updated to newer Steam protobuf definitions

v2.3.0 beta1

31 Jan 03:50
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v2.3.0 beta1 Pre-release
Pre-release
  • Added support for using an HTTP proxy by calling client.setHttpProxy(url) before connecting
    • url should be in format http://user:pass@proxyip:proxyport
    • Only HTTP proxies are supported at this time; HTTPS proxies will not work
      • This isn't a security issue (except perhaps to your proxy credentials) as all communication is still encrypted with Steam's hardcoded public key

v2.2.2

12 Aug 06:11
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  • Fixed previous build

v2.2.0

12 Aug 06:02
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  • Added support for persistent gameserver logins

v2.1.1

16 Jun 02:29
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  • remoteAddress is no longer set to null on disconnection

v2.1.0

15 Jun 21:50
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  • Added remoteAddress property