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A package that actually syncs your ratelimits across all your clusters on Discord.JS

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Azuma

A package that actually syncs your ratelimits across all your clusters on Discord.JS

The Shipgirl Project; Azuma

EOL

Discord.JS started developing their "proxy" module, marking the end of EOL of this package. Use that instead

Link: https://github.com/discordjs/discord.js/tree/main/packages/proxy

Features

✅ An easy drop in solution for those who wants globally synced ratelimits

✅ Follows the original Discord.JS rest manager, so no breaking changes needed

✅ Supports Discord.JS v13

NOTE

This library is now in "Maintenance" phase. I'm not gonna add new features on it. I'll just fix issues if there is but that's as far as I'll go.

You need to use Kurasuta to make this work as this package depends on it

This is planned to use @discordjs/sharder once it's ready. That's the last update and marks the v4 release

v1.x.x initial release (Latest in 1x branch is version: 1.1.0)

v2.x.x drops support for Discord.JS v12 (Latest in 2x branch is version: 2.1.2)

v3.x.x makes the package ESM only (Current)

Installation

npm i --save azuma

Documentation

https://deivu.github.io/Azuma/?api

Support

https://discord.gg/FVqbtGu #development channel

Example

Running Azuma is the same with Kurasuta, except on you need to change your index.js based on example below

Example of index.js

import { Azuma } from 'azuma';
import { Client } = from 'discord.js';

const KurasutaOptions = {
    client: YourBotClient,
    timeout: 90000,
    token: 'idk'
};
const AzumaOptions = {
    inactiveTimeout: 300000,
    requestOffset: 500
};
// Initialize Azuma
const azuma = new Azuma(new URL('BaseCluster.js', import.meta.url), KurasutaOptions, AzumaOptions);
// If you need to access the Kurasuta Sharding Manager, example, you want to listen to shard ready event
azuma.manager.on('shardReady', id => console.log(`Shard ${id} is now ready`));
// Call spawn from azuma, not from kurasuta
azuma.spawn();

Pro Tip

Azuma also exposes when a request was made, when a response from a request is received, and if you hit an actual 429 via an event emitter, which you can use to make metrics on

import { Client } = from 'discord.js';

class Example extends Client {
  login() {
    this.rest.on('onRequest', ({ request }) => /* do some parses on your thing for metrics or log it idk */);
    this.rest.on('onResponse', ({ request, response }) => /* do some parses on your thing for metrics or log it idk */);
    this.rest.on('onTooManyRequest', ({ request, response }) => /* do some probably, warning logs here? since this is an actual 429 and can get you banned for an hour */);
    return super.login('token');
  }
}

WARNING: DO NOT CHANGE OR RUN ANY FUNCTION FROM THE PARAMETERS. It's designed to be used as read-only values

Based from my old handling from @Kashima, Made with ❤ by @Sāya#0113