-
Notifications
You must be signed in to change notification settings - Fork 30.2k
/
process.d.ts
1477 lines (1477 loc) · 71 KB
/
process.d.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
declare module 'process' {
import * as tty from 'node:tty';
import { Worker } from 'node:worker_threads';
global {
var process: NodeJS.Process;
namespace NodeJS {
// this namespace merge is here because these are specifically used
// as the type for process.stdin, process.stdout, and process.stderr.
// they can't live in tty.d.ts because we need to disambiguate the imported name.
interface ReadStream extends tty.ReadStream {}
interface WriteStream extends tty.WriteStream {}
interface MemoryUsageFn {
/**
* The `process.memoryUsage()` method iterate over each page to gather informations about memory
* usage which can be slow depending on the program memory allocations.
*/
(): MemoryUsage;
/**
* method returns an integer representing the Resident Set Size (RSS) in bytes.
*/
rss(): number;
}
interface MemoryUsage {
rss: number;
heapTotal: number;
heapUsed: number;
external: number;
arrayBuffers: number;
}
interface CpuUsage {
user: number;
system: number;
}
interface ProcessRelease {
name: string;
sourceUrl?: string | undefined;
headersUrl?: string | undefined;
libUrl?: string | undefined;
lts?: string | undefined;
}
interface ProcessVersions extends Dict<string> {
http_parser: string;
node: string;
v8: string;
ares: string;
uv: string;
zlib: string;
modules: string;
openssl: string;
}
type Platform = 'aix' | 'android' | 'darwin' | 'freebsd' | 'haiku' | 'linux' | 'openbsd' | 'sunos' | 'win32' | 'cygwin' | 'netbsd';
type Signals =
| 'SIGABRT'
| 'SIGALRM'
| 'SIGBUS'
| 'SIGCHLD'
| 'SIGCONT'
| 'SIGFPE'
| 'SIGHUP'
| 'SIGILL'
| 'SIGINT'
| 'SIGIO'
| 'SIGIOT'
| 'SIGKILL'
| 'SIGPIPE'
| 'SIGPOLL'
| 'SIGPROF'
| 'SIGPWR'
| 'SIGQUIT'
| 'SIGSEGV'
| 'SIGSTKFLT'
| 'SIGSTOP'
| 'SIGSYS'
| 'SIGTERM'
| 'SIGTRAP'
| 'SIGTSTP'
| 'SIGTTIN'
| 'SIGTTOU'
| 'SIGUNUSED'
| 'SIGURG'
| 'SIGUSR1'
| 'SIGUSR2'
| 'SIGVTALRM'
| 'SIGWINCH'
| 'SIGXCPU'
| 'SIGXFSZ'
| 'SIGBREAK'
| 'SIGLOST'
| 'SIGINFO';
type UncaughtExceptionOrigin = 'uncaughtException' | 'unhandledRejection';
type MultipleResolveType = 'resolve' | 'reject';
type BeforeExitListener = (code: number) => void;
type DisconnectListener = () => void;
type ExitListener = (code: number) => void;
type RejectionHandledListener = (promise: Promise<unknown>) => void;
type UncaughtExceptionListener = (error: Error, origin: UncaughtExceptionOrigin) => void;
type UnhandledRejectionListener = (reason: {} | null | undefined, promise: Promise<unknown>) => void;
type WarningListener = (warning: Error) => void;
type MessageListener = (message: unknown, sendHandle: unknown) => void;
type SignalsListener = (signal: Signals) => void;
type MultipleResolveListener = (type: MultipleResolveType, promise: Promise<unknown>, value: unknown) => void;
type WorkerListener = (worker: Worker) => void;
interface Socket extends ReadWriteStream {
isTTY?: true | undefined;
}
// Alias for compatibility
interface ProcessEnv extends Dict<string> {
/**
* Can be used to change the default timezone at runtime
*/
TZ?: string;
}
interface HRTime {
(time?: [number, number]): [number, number];
bigint(): bigint;
}
interface ProcessReport {
/**
* Directory where the report is written.
* working directory of the Node.js process.
* @default '' indicating that reports are written to the current
*/
directory: string;
/**
* Filename where the report is written.
* The default value is the empty string.
* @default '' the output filename will be comprised of a timestamp,
* PID, and sequence number.
*/
filename: string;
/**
* Returns a JSON-formatted diagnostic report for the running process.
* The report's JavaScript stack trace is taken from err, if present.
*/
getReport(err?: Error): string;
/**
* If true, a diagnostic report is generated on fatal errors,
* such as out of memory errors or failed C++ assertions.
* @default false
*/
reportOnFatalError: boolean;
/**
* If true, a diagnostic report is generated when the process
* receives the signal specified by process.report.signal.
* @defaul false
*/
reportOnSignal: boolean;
/**
* If true, a diagnostic report is generated on uncaught exception.
* @default false
*/
reportOnUncaughtException: boolean;
/**
* The signal used to trigger the creation of a diagnostic report.
* @default 'SIGUSR2'
*/
signal: Signals;
/**
* Writes a diagnostic report to a file. If filename is not provided, the default filename
* includes the date, time, PID, and a sequence number.
* The report's JavaScript stack trace is taken from err, if present.
*
* @param fileName Name of the file where the report is written.
* This should be a relative path, that will be appended to the directory specified in
* `process.report.directory`, or the current working directory of the Node.js process,
* if unspecified.
* @param error A custom error used for reporting the JavaScript stack.
* @return Filename of the generated report.
*/
writeReport(fileName?: string): string;
writeReport(error?: Error): string;
writeReport(fileName?: string, err?: Error): string;
}
interface ResourceUsage {
fsRead: number;
fsWrite: number;
involuntaryContextSwitches: number;
ipcReceived: number;
ipcSent: number;
majorPageFault: number;
maxRSS: number;
minorPageFault: number;
sharedMemorySize: number;
signalsCount: number;
swappedOut: number;
systemCPUTime: number;
unsharedDataSize: number;
unsharedStackSize: number;
userCPUTime: number;
voluntaryContextSwitches: number;
}
interface EmitWarningOptions {
/**
* When `warning` is a `string`, `type` is the name to use for the _type_ of warning being emitted.
*
* @default 'Warning'
*/
type?: string | undefined;
/**
* A unique identifier for the warning instance being emitted.
*/
code?: string | undefined;
/**
* When `warning` is a `string`, `ctor` is an optional function used to limit the generated stack trace.
*
* @default process.emitWarning
*/
ctor?: Function | undefined;
/**
* Additional text to include with the error.
*/
detail?: string | undefined;
}
interface ProcessConfig {
readonly target_defaults: {
readonly cflags: any[];
readonly default_configuration: string;
readonly defines: string[];
readonly include_dirs: string[];
readonly libraries: string[];
};
readonly variables: {
readonly clang: number;
readonly host_arch: string;
readonly node_install_npm: boolean;
readonly node_install_waf: boolean;
readonly node_prefix: string;
readonly node_shared_openssl: boolean;
readonly node_shared_v8: boolean;
readonly node_shared_zlib: boolean;
readonly node_use_dtrace: boolean;
readonly node_use_etw: boolean;
readonly node_use_openssl: boolean;
readonly target_arch: string;
readonly v8_no_strict_aliasing: number;
readonly v8_use_snapshot: boolean;
readonly visibility: string;
};
}
interface Process extends EventEmitter {
/**
* The `process.stdout` property returns a stream connected to`stdout` (fd `1`). It is a `net.Socket` (which is a `Duplex` stream) unless fd `1` refers to a file, in which case it is
* a `Writable` stream.
*
* For example, to copy `process.stdin` to `process.stdout`:
*
* ```js
* import { stdin, stdout } from 'process';
*
* stdin.pipe(stdout);
* ```
*
* `process.stdout` differs from other Node.js streams in important ways. See `note on process I/O` for more information.
*/
stdout: WriteStream & {
fd: 1;
};
/**
* The `process.stderr` property returns a stream connected to`stderr` (fd `2`). It is a `net.Socket` (which is a `Duplex` stream) unless fd `2` refers to a file, in which case it is
* a `Writable` stream.
*
* `process.stderr` differs from other Node.js streams in important ways. See `note on process I/O` for more information.
*/
stderr: WriteStream & {
fd: 2;
};
/**
* The `process.stdin` property returns a stream connected to`stdin` (fd `0`). It is a `net.Socket` (which is a `Duplex` stream) unless fd `0` refers to a file, in which case it is
* a `Readable` stream.
*
* For details of how to read from `stdin` see `readable.read()`.
*
* As a `Duplex` stream, `process.stdin` can also be used in "old" mode that
* is compatible with scripts written for Node.js prior to v0.10\.
* For more information see `Stream compatibility`.
*
* In "old" streams mode the `stdin` stream is paused by default, so one
* must call `process.stdin.resume()` to read from it. Note also that calling`process.stdin.resume()` itself would switch stream to "old" mode.
*/
stdin: ReadStream & {
fd: 0;
};
openStdin(): Socket;
/**
* The `process.argv` property returns an array containing the command-line
* arguments passed when the Node.js process was launched. The first element will
* be {@link execPath}. See `process.argv0` if access to the original value
* of `argv[0]` is needed. The second element will be the path to the JavaScript
* file being executed. The remaining elements will be any additional command-line
* arguments.
*
* For example, assuming the following script for `process-args.js`:
*
* ```js
* import { argv } from 'process';
*
* // print process.argv
* argv.forEach((val, index) => {
* console.log(`${index}: ${val}`);
* });
* ```
*
* Launching the Node.js process as:
*
* ```console
* $ node process-args.js one two=three four
* ```
*
* Would generate the output:
*
* ```text
* 0: /usr/local/bin/node
* 1: /Users/mjr/work/node/process-args.js
* 2: one
* 3: two=three
* 4: four
* ```
* @since v0.1.27
*/
argv: string[];
/**
* The `process.argv0` property stores a read-only copy of the original value of`argv[0]` passed when Node.js starts.
*
* ```console
* $ bash -c 'exec -a customArgv0 ./node'
* > process.argv[0]
* '/Volumes/code/external/node/out/Release/node'
* > process.argv0
* 'customArgv0'
* ```
* @since v6.4.0
*/
argv0: string;
/**
* The `process.execArgv` property returns the set of Node.js-specific command-line
* options passed when the Node.js process was launched. These options do not
* appear in the array returned by the {@link argv} property, and do not
* include the Node.js executable, the name of the script, or any options following
* the script name. These options are useful in order to spawn child processes with
* the same execution environment as the parent.
*
* ```console
* $ node --harmony script.js --version
* ```
*
* Results in `process.execArgv`:
*
* ```js
* ['--harmony']
* ```
*
* And `process.argv`:
*
* ```js
* ['/usr/local/bin/node', 'script.js', '--version']
* ```
*
* Refer to `Worker constructor` for the detailed behavior of worker
* threads with this property.
* @since v0.7.7
*/
execArgv: string[];
/**
* The `process.execPath` property returns the absolute pathname of the executable
* that started the Node.js process. Symbolic links, if any, are resolved.
*
* ```js
* '/usr/local/bin/node'
* ```
* @since v0.1.100
*/
execPath: string;
/**
* The `process.abort()` method causes the Node.js process to exit immediately and
* generate a core file.
*
* This feature is not available in `Worker` threads.
* @since v0.7.0
*/
abort(): never;
/**
* The `process.chdir()` method changes the current working directory of the
* Node.js process or throws an exception if doing so fails (for instance, if
* the specified `directory` does not exist).
*
* ```js
* import { chdir, cwd } from 'process';
*
* console.log(`Starting directory: ${cwd()}`);
* try {
* chdir('/tmp');
* console.log(`New directory: ${cwd()}`);
* } catch (err) {
* console.error(`chdir: ${err}`);
* }
* ```
*
* This feature is not available in `Worker` threads.
* @since v0.1.17
*/
chdir(directory: string): void;
/**
* The `process.cwd()` method returns the current working directory of the Node.js
* process.
*
* ```js
* import { cwd } from 'process';
*
* console.log(`Current directory: ${cwd()}`);
* ```
* @since v0.1.8
*/
cwd(): string;
/**
* The port used by the Node.js debugger when enabled.
*
* ```js
* import process from 'process';
*
* process.debugPort = 5858;
* ```
* @since v0.7.2
*/
debugPort: number;
/**
* The `process.emitWarning()` method can be used to emit custom or application
* specific process warnings. These can be listened for by adding a handler to the `'warning'` event.
*
* ```js
* import { emitWarning } from 'process';
*
* // Emit a warning with a code and additional detail.
* emitWarning('Something happened!', {
* code: 'MY_WARNING',
* detail: 'This is some additional information'
* });
* // Emits:
* // (node:56338) [MY_WARNING] Warning: Something happened!
* // This is some additional information
* ```
*
* In this example, an `Error` object is generated internally by`process.emitWarning()` and passed through to the `'warning'` handler.
*
* ```js
* import process from 'process';
*
* process.on('warning', (warning) => {
* console.warn(warning.name); // 'Warning'
* console.warn(warning.message); // 'Something happened!'
* console.warn(warning.code); // 'MY_WARNING'
* console.warn(warning.stack); // Stack trace
* console.warn(warning.detail); // 'This is some additional information'
* });
* ```
*
* If `warning` is passed as an `Error` object, the `options` argument is ignored.
* @since v8.0.0
* @param warning The warning to emit.
*/
emitWarning(warning: string | Error, ctor?: Function): void;
emitWarning(warning: string | Error, type?: string, ctor?: Function): void;
emitWarning(warning: string | Error, type?: string, code?: string, ctor?: Function): void;
emitWarning(warning: string | Error, options?: EmitWarningOptions): void;
/**
* The `process.env` property returns an object containing the user environment.
* See [`environ(7)`](http://man7.org/linux/man-pages/man7/environ.7.html).
*
* An example of this object looks like:
*
* ```js
* {
* TERM: 'xterm-256color',
* SHELL: '/usr/local/bin/bash',
* USER: 'maciej',
* PATH: '~/.bin/:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin',
* PWD: '/Users/maciej',
* EDITOR: 'vim',
* SHLVL: '1',
* HOME: '/Users/maciej',
* LOGNAME: 'maciej',
* _: '/usr/local/bin/node'
* }
* ```
*
* It is possible to modify this object, but such modifications will not be
* reflected outside the Node.js process, or (unless explicitly requested)
* to other `Worker` threads.
* In other words, the following example would not work:
*
* ```console
* $ node -e 'process.env.foo = "bar"' && echo $foo
* ```
*
* While the following will:
*
* ```js
* import { env } from 'process';
*
* env.foo = 'bar';
* console.log(env.foo);
* ```
*
* Assigning a property on `process.env` will implicitly convert the value
* to a string. **This behavior is deprecated.** Future versions of Node.js may
* throw an error when the value is not a string, number, or boolean.
*
* ```js
* import { env } from 'process';
*
* env.test = null;
* console.log(env.test);
* // => 'null'
* env.test = undefined;
* console.log(env.test);
* // => 'undefined'
* ```
*
* Use `delete` to delete a property from `process.env`.
*
* ```js
* import { env } from 'process';
*
* env.TEST = 1;
* delete env.TEST;
* console.log(env.TEST);
* // => undefined
* ```
*
* On Windows operating systems, environment variables are case-insensitive.
*
* ```js
* import { env } from 'process';
*
* env.TEST = 1;
* console.log(env.test);
* // => 1
* ```
*
* Unless explicitly specified when creating a `Worker` instance,
* each `Worker` thread has its own copy of `process.env`, based on its
* parent thread’s `process.env`, or whatever was specified as the `env` option
* to the `Worker` constructor. Changes to `process.env` will not be visible
* across `Worker` threads, and only the main thread can make changes that
* are visible to the operating system or to native add-ons.
* @since v0.1.27
*/
env: ProcessEnv;
/**
* The `process.exit()` method instructs Node.js to terminate the process
* synchronously with an exit status of `code`. If `code` is omitted, exit uses
* either the 'success' code `0` or the value of `process.exitCode` if it has been
* set. Node.js will not terminate until all the `'exit'` event listeners are
* called.
*
* To exit with a 'failure' code:
*
* ```js
* import { exit } from 'process';
*
* exit(1);
* ```
*
* The shell that executed Node.js should see the exit code as `1`.
*
* Calling `process.exit()` will force the process to exit as quickly as possible
* even if there are still asynchronous operations pending that have not yet
* completed fully, including I/O operations to `process.stdout` and`process.stderr`.
*
* In most situations, it is not actually necessary to call `process.exit()`explicitly. The Node.js process will exit on its own _if there is no additional_
* _work pending_ in the event loop. The `process.exitCode` property can be set to
* tell the process which exit code to use when the process exits gracefully.
*
* For instance, the following example illustrates a _misuse_ of the`process.exit()` method that could lead to data printed to stdout being
* truncated and lost:
*
* ```js
* import { exit } from 'process';
*
* // This is an example of what *not* to do:
* if (someConditionNotMet()) {
* printUsageToStdout();
* exit(1);
* }
* ```
*
* The reason this is problematic is because writes to `process.stdout` in Node.js
* are sometimes _asynchronous_ and may occur over multiple ticks of the Node.js
* event loop. Calling `process.exit()`, however, forces the process to exit_before_ those additional writes to `stdout` can be performed.
*
* Rather than calling `process.exit()` directly, the code _should_ set the`process.exitCode` and allow the process to exit naturally by avoiding
* scheduling any additional work for the event loop:
*
* ```js
* import process from 'process';
*
* // How to properly set the exit code while letting
* // the process exit gracefully.
* if (someConditionNotMet()) {
* printUsageToStdout();
* process.exitCode = 1;
* }
* ```
*
* If it is necessary to terminate the Node.js process due to an error condition,
* throwing an _uncaught_ error and allowing the process to terminate accordingly
* is safer than calling `process.exit()`.
*
* In `Worker` threads, this function stops the current thread rather
* than the current process.
* @since v0.1.13
* @param [code=0] The exit code.
*/
exit(code?: number): never;
/**
* A number which will be the process exit code, when the process either
* exits gracefully, or is exited via {@link exit} without specifying
* a code.
*
* Specifying a code to {@link exit} will override any
* previous setting of `process.exitCode`.
* @since v0.11.8
*/
exitCode?: number | undefined;
/**
* The `process.getgid()` method returns the numerical group identity of the
* process. (See [`getgid(2)`](http://man7.org/linux/man-pages/man2/getgid.2.html).)
*
* ```js
* import process from 'process';
*
* if (process.getgid) {
* console.log(`Current gid: ${process.getgid()}`);
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* @since v0.1.31
*/
getgid(): number;
/**
* The `process.setgid()` method sets the group identity of the process. (See[`setgid(2)`](http://man7.org/linux/man-pages/man2/setgid.2.html).) The `id` can be passed as either a
* numeric ID or a group name
* string. If a group name is specified, this method blocks while resolving the
* associated numeric ID.
*
* ```js
* import process from 'process';
*
* if (process.getgid && process.setgid) {
* console.log(`Current gid: ${process.getgid()}`);
* try {
* process.setgid(501);
* console.log(`New gid: ${process.getgid()}`);
* } catch (err) {
* console.log(`Failed to set gid: ${err}`);
* }
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* This feature is not available in `Worker` threads.
* @since v0.1.31
* @param id The group name or ID
*/
setgid(id: number | string): void;
/**
* The `process.getuid()` method returns the numeric user identity of the process.
* (See [`getuid(2)`](http://man7.org/linux/man-pages/man2/getuid.2.html).)
*
* ```js
* import process from 'process';
*
* if (process.getuid) {
* console.log(`Current uid: ${process.getuid()}`);
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* @since v0.1.28
*/
getuid(): number;
/**
* The `process.setuid(id)` method sets the user identity of the process. (See[`setuid(2)`](http://man7.org/linux/man-pages/man2/setuid.2.html).) The `id` can be passed as either a
* numeric ID or a username string.
* If a username is specified, the method blocks while resolving the associated
* numeric ID.
*
* ```js
* import process from 'process';
*
* if (process.getuid && process.setuid) {
* console.log(`Current uid: ${process.getuid()}`);
* try {
* process.setuid(501);
* console.log(`New uid: ${process.getuid()}`);
* } catch (err) {
* console.log(`Failed to set uid: ${err}`);
* }
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* This feature is not available in `Worker` threads.
* @since v0.1.28
*/
setuid(id: number | string): void;
/**
* The `process.geteuid()` method returns the numerical effective user identity of
* the process. (See [`geteuid(2)`](http://man7.org/linux/man-pages/man2/geteuid.2.html).)
*
* ```js
* import process from 'process';
*
* if (process.geteuid) {
* console.log(`Current uid: ${process.geteuid()}`);
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* @since v2.0.0
*/
geteuid(): number;
/**
* The `process.seteuid()` method sets the effective user identity of the process.
* (See [`seteuid(2)`](http://man7.org/linux/man-pages/man2/seteuid.2.html).) The `id` can be passed as either a numeric ID or a username
* string. If a username is specified, the method blocks while resolving the
* associated numeric ID.
*
* ```js
* import process from 'process';
*
* if (process.geteuid && process.seteuid) {
* console.log(`Current uid: ${process.geteuid()}`);
* try {
* process.seteuid(501);
* console.log(`New uid: ${process.geteuid()}`);
* } catch (err) {
* console.log(`Failed to set uid: ${err}`);
* }
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* This feature is not available in `Worker` threads.
* @since v2.0.0
* @param id A user name or ID
*/
seteuid(id: number | string): void;
/**
* The `process.getegid()` method returns the numerical effective group identity
* of the Node.js process. (See [`getegid(2)`](http://man7.org/linux/man-pages/man2/getegid.2.html).)
*
* ```js
* import process from 'process';
*
* if (process.getegid) {
* console.log(`Current gid: ${process.getegid()}`);
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* @since v2.0.0
*/
getegid(): number;
/**
* The `process.setegid()` method sets the effective group identity of the process.
* (See [`setegid(2)`](http://man7.org/linux/man-pages/man2/setegid.2.html).) The `id` can be passed as either a numeric ID or a group
* name string. If a group name is specified, this method blocks while resolving
* the associated a numeric ID.
*
* ```js
* import process from 'process';
*
* if (process.getegid && process.setegid) {
* console.log(`Current gid: ${process.getegid()}`);
* try {
* process.setegid(501);
* console.log(`New gid: ${process.getegid()}`);
* } catch (err) {
* console.log(`Failed to set gid: ${err}`);
* }
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* This feature is not available in `Worker` threads.
* @since v2.0.0
* @param id A group name or ID
*/
setegid(id: number | string): void;
/**
* The `process.getgroups()` method returns an array with the supplementary group
* IDs. POSIX leaves it unspecified if the effective group ID is included but
* Node.js ensures it always is.
*
* ```js
* import process from 'process';
*
* if (process.getgroups) {
* console.log(process.getgroups()); // [ 16, 21, 297 ]
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* @since v0.9.4
*/
getgroups(): number[];
/**
* The `process.setgroups()` method sets the supplementary group IDs for the
* Node.js process. This is a privileged operation that requires the Node.js
* process to have `root` or the `CAP_SETGID` capability.
*
* The `groups` array can contain numeric group IDs, group names, or both.
*
* ```js
* import process from 'process';
*
* if (process.getgroups && process.setgroups) {
* try {
* process.setgroups([501]);
* console.log(process.getgroups()); // new groups
* } catch (err) {
* console.log(`Failed to set groups: ${err}`);
* }
* }
* ```
*
* This function is only available on POSIX platforms (i.e. not Windows or
* Android).
* This feature is not available in `Worker` threads.
* @since v0.9.4
*/
setgroups(groups: ReadonlyArray<string | number>): void;
/**
* The `process.setUncaughtExceptionCaptureCallback()` function sets a function
* that will be invoked when an uncaught exception occurs, which will receive the
* exception value itself as its first argument.
*
* If such a function is set, the `'uncaughtException'` event will
* not be emitted. If `--abort-on-uncaught-exception` was passed from the
* command line or set through `v8.setFlagsFromString()`, the process will
* not abort. Actions configured to take place on exceptions such as report
* generations will be affected too
*
* To unset the capture function,`process.setUncaughtExceptionCaptureCallback(null)` may be used. Calling this
* method with a non-`null` argument while another capture function is set will
* throw an error.
*
* Using this function is mutually exclusive with using the deprecated `domain` built-in module.
* @since v9.3.0
*/
setUncaughtExceptionCaptureCallback(cb: ((err: Error) => void) | null): void;
/**
* Indicates whether a callback has been set using {@link setUncaughtExceptionCaptureCallback}.
* @since v9.3.0
*/
hasUncaughtExceptionCaptureCallback(): boolean;
/**
* The `process.version` property contains the Node.js version string.
*
* ```js
* import { version } from 'process';
*
* console.log(`Version: ${version}`);
* // Version: v14.8.0
* ```
*
* To get the version string without the prepended _v_, use`process.versions.node`.
* @since v0.1.3
*/
readonly version: string;
/**
* The `process.versions` property returns an object listing the version strings of
* Node.js and its dependencies. `process.versions.modules` indicates the current
* ABI version, which is increased whenever a C++ API changes. Node.js will refuse
* to load modules that were compiled against a different module ABI version.
*
* ```js
* import { versions } from 'process';
*
* console.log(versions);
* ```
*
* Will generate an object similar to:
*
* ```console
* { node: '11.13.0',
* v8: '7.0.276.38-node.18',
* uv: '1.27.0',
* zlib: '1.2.11',
* brotli: '1.0.7',
* ares: '1.15.0',
* modules: '67',
* nghttp2: '1.34.0',
* napi: '4',
* llhttp: '1.1.1',
* openssl: '1.1.1b',
* cldr: '34.0',
* icu: '63.1',
* tz: '2018e',
* unicode: '11.0' }
* ```
* @since v0.2.0
*/
readonly versions: ProcessVersions;
/**
* The `process.config` property returns an `Object` containing the JavaScript
* representation of the configure options used to compile the current Node.js
* executable. This is the same as the `config.gypi` file that was produced when
* running the `./configure` script.
*
* An example of the possible output looks like:
*
* ```js
* {
* target_defaults:
* { cflags: [],
* default_configuration: 'Release',
* defines: [],
* include_dirs: [],
* libraries: [] },
* variables:
* {
* host_arch: 'x64',
* napi_build_version: 5,
* node_install_npm: 'true',
* node_prefix: '',
* node_shared_cares: 'false',
* node_shared_http_parser: 'false',
* node_shared_libuv: 'false',
* node_shared_zlib: 'false',
* node_use_dtrace: 'false',
* node_use_openssl: 'true',
* node_shared_openssl: 'false',
* strict_aliasing: 'true',
* target_arch: 'x64',
* v8_use_snapshot: 1
* }
* }
* ```
*
* The `process.config` property is **not** read-only and there are existing
* modules in the ecosystem that are known to extend, modify, or entirely replace
* the value of `process.config`.
*
* Modifying the `process.config` property, or any child-property of the`process.config` object has been deprecated. The `process.config` will be made
* read-only in a future release.
* @since v0.7.7
*/
readonly config: ProcessConfig;
/**
* The `process.kill()` method sends the `signal` to the process identified by`pid`.
*
* Signal names are strings such as `'SIGINT'` or `'SIGHUP'`. See `Signal Events` and [`kill(2)`](http://man7.org/linux/man-pages/man2/kill.2.html) for more information.
*
* This method will throw an error if the target `pid` does not exist. As a special
* case, a signal of `0` can be used to test for the existence of a process.
* Windows platforms will throw an error if the `pid` is used to kill a process
* group.
*
* Even though the name of this function is `process.kill()`, it is really just a
* signal sender, like the `kill` system call. The signal sent may do something
* other than kill the target process.
*
* ```js
* import process, { kill } from 'process';
*
* process.on('SIGHUP', () => {
* console.log('Got SIGHUP signal.');
* });
*
* setTimeout(() => {
* console.log('Exiting.');
* process.exit(0);
* }, 100);
*
* kill(process.pid, 'SIGHUP');
* ```
*
* When `SIGUSR1` is received by a Node.js process, Node.js will start the
* debugger. See `Signal Events`.
* @since v0.0.6
* @param pid A process ID
* @param [signal='SIGTERM'] The signal to send, either as a string or number.
*/
kill(pid: number, signal?: string | number): true;
/**
* The `process.pid` property returns the PID of the process.
*
* ```js
* import { pid } from 'process';